2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-10-20 21:45:21 +00:00

refactor: do not nest asset namespaces in game namespaces

* Duplicated namespace names are kind of annoying
This commit is contained in:
Jan Laupetin
2025-08-06 00:50:35 +02:00
parent 33c09dfe61
commit 46fb919a52
336 changed files with 1430 additions and 1480 deletions

View File

@@ -8,9 +8,9 @@
using namespace T5;
namespace T5::localize
namespace localize
{
void Dumper::DumpPool(AssetDumpingContext& context, AssetPool<LocalizeEntry>* pool)
void DumperT5::DumpPool(AssetDumpingContext& context, AssetPool<LocalizeEntry>* pool)
{
if (pool->m_asset_lookup.empty())
return;
@@ -41,4 +41,4 @@ namespace T5::localize
std::cerr << std::format("Could not create string file for dumping localized strings of zone '{}'\n", context.m_zone.m_name);
}
}
} // namespace T5::localize
} // namespace localize