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https://github.com/Laupetin/OpenAssetTools.git
synced 2026-06-07 17:22:34 +00:00
refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
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@@ -26,10 +26,10 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
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// DUMP_ASSET_POOL(AssetDumperPhysConstraints, m_phys_constraints, ASSET_TYPE_PHYSCONSTRAINTS)
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// DUMP_ASSET_POOL(AssetDumperDestructibleDef, m_destructible_def, ASSET_TYPE_DESTRUCTIBLEDEF)
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// DUMP_ASSET_POOL(AssetDumperXAnimParts, m_xanim_parts, ASSET_TYPE_XANIMPARTS)
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DUMP_ASSET_POOL(xmodel::Dumper, m_xmodel, ASSET_TYPE_XMODEL)
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DUMP_ASSET_POOL(material::JsonDumper, m_material, ASSET_TYPE_MATERIAL)
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DUMP_ASSET_POOL(xmodel::DumperT5, m_xmodel, ASSET_TYPE_XMODEL)
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DUMP_ASSET_POOL(material::JsonDumperT5, m_material, ASSET_TYPE_MATERIAL)
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// DUMP_ASSET_POOL(AssetDumperTechniqueSet, m_technique_set, ASSET_TYPE_TECHNIQUE_SET)
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DUMP_ASSET_POOL(image::Dumper, m_image, ASSET_TYPE_IMAGE)
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DUMP_ASSET_POOL(image::DumperT5, m_image, ASSET_TYPE_IMAGE)
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// DUMP_ASSET_POOL(AssetDumperSndBank, m_sound_bank, ASSET_TYPE_SOUND)
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// DUMP_ASSET_POOL(AssetDumperSndPatch, m_sound_patch, ASSET_TYPE_SOUND_PATCH)
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// DUMP_ASSET_POOL(AssetDumperClipMap, m_clip_map, ASSET_TYPE_CLIPMAP_PVS)
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@@ -42,13 +42,13 @@ bool ObjWriter::DumpZone(AssetDumpingContext& context) const
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// DUMP_ASSET_POOL(AssetDumperFont, m_font, ASSET_TYPE_FONT)
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// DUMP_ASSET_POOL(AssetDumperMenuList, m_menu_list, ASSET_TYPE_MENULIST)
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// DUMP_ASSET_POOL(AssetDumperMenuDef, m_menu_def, ASSET_TYPE_MENU)
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DUMP_ASSET_POOL(localize::Dumper, m_localize, ASSET_TYPE_LOCALIZE_ENTRY)
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DUMP_ASSET_POOL(localize::DumperT5, m_localize, ASSET_TYPE_LOCALIZE_ENTRY)
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// DUMP_ASSET_POOL(AssetDumperWeapon, m_weapon, ASSET_TYPE_WEAPON)
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// DUMP_ASSET_POOL(AssetDumperSndDriverGlobals, m_snd_driver_globals, ASSET_TYPE_SNDDRIVER_GLOBALS)
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// DUMP_ASSET_POOL(AssetDumperFxEffectDef, m_fx, ASSET_TYPE_FX)
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// DUMP_ASSET_POOL(AssetDumperFxImpactTable, m_fx_impact_table, ASSET_TYPE_IMPACT_FX)
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DUMP_ASSET_POOL(raw_file::Dumper, m_raw_file, ASSET_TYPE_RAWFILE)
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DUMP_ASSET_POOL(string_table::Dumper, m_string_table, ASSET_TYPE_STRINGTABLE)
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DUMP_ASSET_POOL(raw_file::DumperT5, m_raw_file, ASSET_TYPE_RAWFILE)
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DUMP_ASSET_POOL(string_table::DumperT5, m_string_table, ASSET_TYPE_STRINGTABLE)
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// DUMP_ASSET_POOL(AssetDumperPackIndex, m_pack_index, ASSET_TYPE_PACK_INDEX)
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// DUMP_ASSET_POOL(AssetDumperXGlobals, m_xglobals, ASSET_TYPE_XGLOBALS)
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// DUMP_ASSET_POOL(AssetDumperDDLRoot, m_ddl, ASSET_TYPE_DDL)
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