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refactor: do not nest asset namespaces in game namespaces

* Duplicated namespace names are kind of annoying
This commit is contained in:
Jan Laupetin
2025-08-06 00:50:35 +02:00
parent 33c09dfe61
commit 46fb919a52
336 changed files with 1430 additions and 1480 deletions

View File

@@ -543,7 +543,7 @@ namespace
GivenMaterial("mc/ch_rubble01", materialPool, memory);
material::JsonDumper dumper;
material::JsonDumperIW4 dumper;
dumper.DumpPool(context, &materialPool);
const auto* file = mockOutput.GetMockedFile("materials/mc/ch_rubble01.json");