mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-10-14 07:41:27 +00:00
refactor: do not nest asset namespaces in game namespaces
* Duplicated namespace names are kind of annoying
This commit is contained in:
336 files changed
+1430
-1480
No files matched your search
@@ -472,7 +472,7 @@ namespace
|
||||
AssetPoolDynamic<Material> materialPool(0);
|
||||
GivenMaterial("wpc/metal_ac_duct", materialPool, memory);
|
||||
|
||||
material::JsonDumper dumper;
|
||||
material::JsonDumperT6 dumper;
|
||||
dumper.DumpPool(context, &materialPool);
|
||||
|
||||
const auto* file = mockOutput.GetMockedFile("materials/wpc/metal_ac_duct.json");
|
||||
|
||||
Reference in new issue
Block a user