mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-21 00:25:44 +00:00
chore: rename fx related override structs in iw5
This commit is contained in:
parent
d3c0325fea
commit
49239f2007
@ -3941,7 +3941,7 @@ namespace IW5
|
|||||||
SoundOverrideTypes soundType;
|
SoundOverrideTypes soundType;
|
||||||
};
|
};
|
||||||
|
|
||||||
enum FXOverrideTypes : unsigned int
|
enum FxOverrideTypes : unsigned int
|
||||||
{
|
{
|
||||||
FXTYPE_NONE = 0x0,
|
FXTYPE_NONE = 0x0,
|
||||||
FXTYPE_VIEW_FLASH = 0x1,
|
FXTYPE_VIEW_FLASH = 0x1,
|
||||||
@ -3952,13 +3952,13 @@ namespace IW5
|
|||||||
FXTYPE_COUNT
|
FXTYPE_COUNT
|
||||||
};
|
};
|
||||||
|
|
||||||
struct FXOverrideEntry
|
struct FxOverrideEntry
|
||||||
{
|
{
|
||||||
WeaponAttachmentCombination attachment1;
|
WeaponAttachmentCombination attachment1;
|
||||||
WeaponAttachmentCombination attachment2;
|
WeaponAttachmentCombination attachment2;
|
||||||
FxEffectDef* overrideFX;
|
FxEffectDef* overrideFx;
|
||||||
FxEffectDef* altmodeFX;
|
FxEffectDef* altmodeFx;
|
||||||
FXOverrideTypes fxType;
|
FxOverrideTypes fxType;
|
||||||
};
|
};
|
||||||
|
|
||||||
struct ReloadStateTimerEntry
|
struct ReloadStateTimerEntry
|
||||||
@ -3991,8 +3991,8 @@ namespace IW5
|
|||||||
AnimOverrideEntry* animOverrides;
|
AnimOverrideEntry* animOverrides;
|
||||||
unsigned int numSoundOverrides;
|
unsigned int numSoundOverrides;
|
||||||
SoundOverrideEntry* soundOverrides;
|
SoundOverrideEntry* soundOverrides;
|
||||||
unsigned int numFXOverrides;
|
unsigned int numFxOverrides;
|
||||||
FXOverrideEntry* fxOverrides;
|
FxOverrideEntry* fxOverrides;
|
||||||
unsigned int numReloadStateTimerOverrides;
|
unsigned int numReloadStateTimerOverrides;
|
||||||
ReloadStateTimerEntry* reloadOverrides;
|
ReloadStateTimerEntry* reloadOverrides;
|
||||||
unsigned int numNotetrackOverrides;
|
unsigned int numNotetrackOverrides;
|
||||||
|
@ -427,7 +427,7 @@ namespace IW5
|
|||||||
std::stringstream ss;
|
std::stringstream ss;
|
||||||
bool first = true;
|
bool first = true;
|
||||||
|
|
||||||
for (auto i = 0u; i < m_weapon->weapCompleteDef.numFXOverrides; i++)
|
for (auto i = 0u; i < m_weapon->weapCompleteDef.numFxOverrides; i++)
|
||||||
{
|
{
|
||||||
const auto& fxOverride = m_weapon->weapCompleteDef.fxOverrides[i];
|
const auto& fxOverride = m_weapon->weapCompleteDef.fxOverrides[i];
|
||||||
|
|
||||||
@ -455,15 +455,15 @@ namespace IW5
|
|||||||
if (fxOverride.fxType < FXTYPE_COUNT)
|
if (fxOverride.fxType < FXTYPE_COUNT)
|
||||||
ss << fxOverrideTypeNames[fxOverride.fxType] << ' ';
|
ss << fxOverrideTypeNames[fxOverride.fxType] << ' ';
|
||||||
|
|
||||||
if (fxOverride.overrideFX && fxOverride.overrideFX->name && fxOverride.overrideFX->name[0])
|
if (fxOverride.overrideFx && fxOverride.overrideFx->name && fxOverride.overrideFx->name[0])
|
||||||
ss << fxOverride.overrideFX->name;
|
ss << fxOverride.overrideFx->name;
|
||||||
else
|
else
|
||||||
ss << "none";
|
ss << "none";
|
||||||
|
|
||||||
ss << ' ';
|
ss << ' ';
|
||||||
|
|
||||||
if (fxOverride.altmodeFX && fxOverride.altmodeFX->name && fxOverride.altmodeFX->name[0])
|
if (fxOverride.altmodeFx && fxOverride.altmodeFx->name && fxOverride.altmodeFx->name[0])
|
||||||
ss << fxOverride.altmodeFX->name;
|
ss << fxOverride.altmodeFx->name;
|
||||||
else
|
else
|
||||||
ss << "none";
|
ss << "none";
|
||||||
}
|
}
|
||||||
|
@ -25,7 +25,7 @@ set count animOverrides numAnimOverrides;
|
|||||||
set reusable soundOverrides;
|
set reusable soundOverrides;
|
||||||
set count soundOverrides numSoundOverrides;
|
set count soundOverrides numSoundOverrides;
|
||||||
set reusable fxOverrides;
|
set reusable fxOverrides;
|
||||||
set count fxOverrides numFXOverrides;
|
set count fxOverrides numFxOverrides;
|
||||||
set reusable reloadOverrides;
|
set reusable reloadOverrides;
|
||||||
set count reloadOverrides numReloadStateTimerOverrides;
|
set count reloadOverrides numReloadStateTimerOverrides;
|
||||||
set reusable notetrackOverrides;
|
set reusable notetrackOverrides;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user