chore: rename fx related override structs in iw5

This commit is contained in:
Jan 2024-04-21 18:42:32 +02:00
parent d3c0325fea
commit 49239f2007
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GPG Key ID: 44B581F78FF5C57C
3 changed files with 13 additions and 13 deletions

View File

@ -3941,7 +3941,7 @@ namespace IW5
SoundOverrideTypes soundType;
};
enum FXOverrideTypes : unsigned int
enum FxOverrideTypes : unsigned int
{
FXTYPE_NONE = 0x0,
FXTYPE_VIEW_FLASH = 0x1,
@ -3952,13 +3952,13 @@ namespace IW5
FXTYPE_COUNT
};
struct FXOverrideEntry
struct FxOverrideEntry
{
WeaponAttachmentCombination attachment1;
WeaponAttachmentCombination attachment2;
FxEffectDef* overrideFX;
FxEffectDef* altmodeFX;
FXOverrideTypes fxType;
FxEffectDef* overrideFx;
FxEffectDef* altmodeFx;
FxOverrideTypes fxType;
};
struct ReloadStateTimerEntry
@ -3991,8 +3991,8 @@ namespace IW5
AnimOverrideEntry* animOverrides;
unsigned int numSoundOverrides;
SoundOverrideEntry* soundOverrides;
unsigned int numFXOverrides;
FXOverrideEntry* fxOverrides;
unsigned int numFxOverrides;
FxOverrideEntry* fxOverrides;
unsigned int numReloadStateTimerOverrides;
ReloadStateTimerEntry* reloadOverrides;
unsigned int numNotetrackOverrides;

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@ -427,7 +427,7 @@ namespace IW5
std::stringstream ss;
bool first = true;
for (auto i = 0u; i < m_weapon->weapCompleteDef.numFXOverrides; i++)
for (auto i = 0u; i < m_weapon->weapCompleteDef.numFxOverrides; i++)
{
const auto& fxOverride = m_weapon->weapCompleteDef.fxOverrides[i];
@ -455,15 +455,15 @@ namespace IW5
if (fxOverride.fxType < FXTYPE_COUNT)
ss << fxOverrideTypeNames[fxOverride.fxType] << ' ';
if (fxOverride.overrideFX && fxOverride.overrideFX->name && fxOverride.overrideFX->name[0])
ss << fxOverride.overrideFX->name;
if (fxOverride.overrideFx && fxOverride.overrideFx->name && fxOverride.overrideFx->name[0])
ss << fxOverride.overrideFx->name;
else
ss << "none";
ss << ' ';
if (fxOverride.altmodeFX && fxOverride.altmodeFX->name && fxOverride.altmodeFX->name[0])
ss << fxOverride.altmodeFX->name;
if (fxOverride.altmodeFx && fxOverride.altmodeFx->name && fxOverride.altmodeFx->name[0])
ss << fxOverride.altmodeFx->name;
else
ss << "none";
}

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@ -25,7 +25,7 @@ set count animOverrides numAnimOverrides;
set reusable soundOverrides;
set count soundOverrides numSoundOverrides;
set reusable fxOverrides;
set count fxOverrides numFXOverrides;
set count fxOverrides numFxOverrides;
set reusable reloadOverrides;
set count reloadOverrides numReloadStateTimerOverrides;
set reusable notetrackOverrides;