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	chore: add names to exported gltf models
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		| @@ -69,6 +69,9 @@ namespace | ||||
|         { | ||||
|             JsonNode meshNode; | ||||
|  | ||||
|             if (!xmodel.m_name.empty()) | ||||
|                 meshNode.name = xmodel.m_name; | ||||
|  | ||||
|             // We only have one mesh | ||||
|             meshNode.mesh = 0u; | ||||
|  | ||||
| @@ -90,6 +93,9 @@ namespace | ||||
|         { | ||||
|             JsonNode rootNode; | ||||
|  | ||||
|             if (!xmodel.m_name.empty()) | ||||
|                 rootNode.name = std::format("{}_skel", xmodel.m_name); | ||||
|  | ||||
|             if (!gltf.nodes.has_value()) | ||||
|                 gltf.nodes.emplace(); | ||||
|  | ||||
|   | ||||
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