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Add decompression of animtree rawfiles for T6.
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@ -1,12 +1,87 @@
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#include "AssetDumperRawFile.h"
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#include "AssetDumperRawFile.h"
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#include <filesystem>
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#include <zlib.h>
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using namespace T6;
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using namespace T6;
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namespace fs = std::filesystem;
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bool AssetDumperRawFile::ShouldDump(XAssetInfo<RawFile>* asset)
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bool AssetDumperRawFile::ShouldDump(XAssetInfo<RawFile>* asset)
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{
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{
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return true;
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return true;
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}
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}
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void AssetDumperRawFile::DumpAnimtree(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream)
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{
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const auto* rawFile = asset->Asset();
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if (rawFile->len <= 4)
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{
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std::cout << "Invalid len of animtree file \"" << rawFile->name << "\"" << std::endl;
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return;
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}
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const auto outLen = reinterpret_cast<const uint32_t*>(rawFile->buffer)[0];
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const auto inLen = rawFile->len;
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if (outLen > ANIMTREE_MAX_SIZE)
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{
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std::cout << "Invalid size of animtree file \"" << rawFile->name << "\": " << outLen << std::endl;
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return;
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}
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z_stream_s zs{};
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zs.zalloc = Z_NULL;
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zs.zfree = Z_NULL;
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zs.opaque = Z_NULL;
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zs.avail_in = 0;
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zs.next_in = Z_NULL;
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int ret = inflateInit2(&zs, -13);
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if (ret != Z_OK)
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{
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throw std::runtime_error("Initializing inflate failed");
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}
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zs.next_in = reinterpret_cast<const Bytef*>(&rawFile->buffer[4]);
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zs.avail_in = inLen - 4;
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Bytef buffer[0x1000];
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size_t writtenSize = 0;
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while (zs.avail_in > 0)
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{
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zs.next_out = buffer;
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zs.avail_out = sizeof buffer;
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ret = inflate(&zs, Z_SYNC_FLUSH);
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if (ret < 0)
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{
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std::cout << "Inflate failed for dumping animtree file \"" << rawFile->name << "\"" << std::endl;
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inflateEnd(&zs);
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return;
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}
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const auto inflateOutSize = sizeof buffer - zs.avail_out;
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if (writtenSize + inflateOutSize >= outLen)
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{
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// Last byte is a \0 byte. Skip it.
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stream.write(reinterpret_cast<char*>(buffer), inflateOutSize - 1);
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}
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else
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{
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stream.write(reinterpret_cast<char*>(buffer), inflateOutSize);
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}
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writtenSize += inflateOutSize;
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}
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inflateEnd(&zs);
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}
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void AssetDumperRawFile::DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset)
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void AssetDumperRawFile::DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset)
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{
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{
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const auto* rawFile = asset->Asset();
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const auto* rawFile = asset->Asset();
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@ -16,5 +91,15 @@ void AssetDumperRawFile::DumpAsset(AssetDumpingContext& context, XAssetInfo<RawF
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return;
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return;
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auto& stream = *assetFile;
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auto& stream = *assetFile;
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const fs::path rawFilePath(rawFile->name);
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const auto extension = rawFilePath.extension().string();
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if (extension == ".atr")
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{
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DumpAnimtree(context, asset, stream);
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}
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else
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{
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stream.write(rawFile->buffer, rawFile->len);
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stream.write(rawFile->buffer, rawFile->len);
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}
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}
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}
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@ -7,6 +7,9 @@ namespace T6
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{
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{
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class AssetDumperRawFile final : public AbstractAssetDumper<RawFile>
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class AssetDumperRawFile final : public AbstractAssetDumper<RawFile>
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{
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{
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constexpr static size_t ANIMTREE_MAX_SIZE = 0xC000000;
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void DumpAnimtree(AssetDumpingContext& context, XAssetInfo<RawFile>* asset, std::ostream& stream);
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protected:
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protected:
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bool ShouldDump(XAssetInfo<RawFile>* asset) override;
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bool ShouldDump(XAssetInfo<RawFile>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset) override;
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void DumpAsset(AssetDumpingContext& context, XAssetInfo<RawFile>* asset) override;
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