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	refactor: remove MemoryManager create method usages
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		| @@ -63,7 +63,7 @@ namespace | ||||
|                 menuLoadQueue.pop_front(); | ||||
|             } | ||||
|  | ||||
|             auto* menuListAsset = m_memory.Create<MenuList>(); | ||||
|             auto* menuListAsset = m_memory.Alloc<MenuList>(); | ||||
|             menuListAsset->name = m_memory.Dup(assetName.c_str()); | ||||
|             registration.SetAsset(menuListAsset); | ||||
|  | ||||
|   | ||||
| @@ -15,8 +15,7 @@ void MenuConversionZoneState::Inject(ZoneAssetCreationInjection& inject) | ||||
|     auto* memory = inject.m_zone.GetMemory(); | ||||
|  | ||||
|     m_zone = &inject.m_zone; | ||||
|     m_supporting_data = memory->Create<ExpressionSupportingData>(); | ||||
|     memset(m_supporting_data, 0, sizeof(ExpressionSupportingData)); | ||||
|     m_supporting_data = memory->Alloc<ExpressionSupportingData>(); | ||||
| } | ||||
|  | ||||
| Statement_s* MenuConversionZoneState::FindFunction(const std::string& functionName) | ||||
|   | ||||
| @@ -63,7 +63,7 @@ namespace | ||||
|                 menuLoadQueue.pop_front(); | ||||
|             } | ||||
|  | ||||
|             auto* menuListAsset = m_memory.Create<MenuList>(); | ||||
|             auto* menuListAsset = m_memory.Alloc<MenuList>(); | ||||
|             menuListAsset->name = m_memory.Dup(assetName.c_str()); | ||||
|             registration.SetAsset(menuListAsset); | ||||
|  | ||||
|   | ||||
| @@ -15,8 +15,7 @@ void MenuConversionZoneState::Inject(ZoneAssetCreationInjection& inject) | ||||
|     auto* memory = inject.m_zone.GetMemory(); | ||||
|  | ||||
|     m_zone = &inject.m_zone; | ||||
|     m_supporting_data = memory->Create<ExpressionSupportingData>(); | ||||
|     memset(m_supporting_data, 0, sizeof(ExpressionSupportingData)); | ||||
|     m_supporting_data = memory->Alloc<ExpressionSupportingData>(); | ||||
| } | ||||
|  | ||||
| Statement_s* MenuConversionZoneState::FindFunction(const std::string& functionName) | ||||
|   | ||||
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