chore: adjust game structs to have custom alignment when they are

platform independent
This commit is contained in:
Jan Laupetin 2025-04-27 21:05:22 +02:00
parent 4e9599aabf
commit 4ccd0a55cf
No known key found for this signature in database
GPG Key ID: 44B581F78FF5C57C
5 changed files with 48 additions and 48 deletions

View File

@ -296,7 +296,7 @@ namespace IW3
uint16_t maxs[3];
};
struct type_align32(16) XSurfaceCollisionNode
struct type_align(16) XSurfaceCollisionNode
{
XSurfaceCollisionAabb aabb;
uint16_t childBeginIndex;
@ -344,7 +344,7 @@ namespace IW3
char array[4];
};
struct type_align32(16) GfxPackedVertex
struct type_align(16) GfxPackedVertex
{
float xyz[3];
float binormalSign;
@ -633,7 +633,7 @@ namespace IW3
unsigned int loadBits[2];
};
struct type_align32(16) MaterialConstantDef
struct type_align(16) MaterialConstantDef
{
unsigned int nameHash;
char name[12];
@ -1775,7 +1775,7 @@ namespace IW3
pathnode_tree_info_t u;
};
struct type_align32(16) pathbasenode_t
struct type_align(16) pathbasenode_t
{
float vOrigin[3];
unsigned int type;
@ -2044,14 +2044,14 @@ namespace IW3
GfxImage* secondary;
};
struct type_align32(4) GfxLightGridEntry
struct type_align(4) GfxLightGridEntry
{
uint16_t colorsIndex;
char primaryLightIndex;
char needsTrace;
};
struct type_align32(4) GfxLightGridColors
struct type_align(4) GfxLightGridColors
{
char rgb[56][3];
};
@ -2137,7 +2137,7 @@ namespace IW3
uint16_t surfId;
};
struct type_align32(4) GfxSceneDynBrush
struct type_align(4) GfxSceneDynBrush
{
BModelDrawInfo info;
uint16_t dynEntId;

View File

@ -442,7 +442,7 @@ namespace IW4
char array[4];
};
struct type_align32(16) GfxPackedVertex
struct type_align(16) GfxPackedVertex
{
float xyz[3];
float binormalSign;
@ -458,7 +458,7 @@ namespace IW4
uint16_t maxs[3];
};
struct type_align32(16) XSurfaceCollisionNode
struct type_align(16) XSurfaceCollisionNode
{
XSurfaceCollisionAabb aabb;
uint16_t childBeginIndex;
@ -673,7 +673,7 @@ namespace IW4
MaterialTextureDefInfo u;
};
struct type_align32(16) MaterialConstantDef
struct type_align(16) MaterialConstantDef
{
unsigned int nameHash;
char name[12];
@ -2824,7 +2824,7 @@ namespace IW4
int partitionIndex;
};
struct type_align32(16) CollisionAabbTree
struct type_align(16) CollisionAabbTree
{
float midPoint[3];
uint16_t materialIndex;
@ -3116,7 +3116,7 @@ namespace IW4
pathnode_transient_t transient;
};
struct type_align32(16) pathbasenode_t
struct type_align(16) pathbasenode_t
{
float vOrigin[3];
unsigned int type;
@ -3313,7 +3313,7 @@ namespace IW4
char endVertIndex;
};
union type_align32(4) FxGlassGeometryData
union type_align(4) FxGlassGeometryData
{
FxGlassVertex vert;
FxGlassHoleHeader hole;
@ -3505,14 +3505,14 @@ namespace IW4
r_index_t* indices;
};
struct type_align32(4) GfxLightGridEntry
struct type_align(4) GfxLightGridEntry
{
uint16_t colorsIndex;
char primaryLightIndex;
char needsTrace;
};
struct type_align32(4) GfxLightGridColors
struct type_align(4) GfxLightGridColors
{
char rgb[56][3];
};
@ -3599,7 +3599,7 @@ namespace IW4
uint16_t surfId;
};
struct type_align32(4) GfxSceneDynBrush
struct type_align(4) GfxSceneDynBrush
{
BModelDrawInfo info;
uint16_t dynEntId;

View File

@ -491,7 +491,7 @@ namespace IW5
unsigned char array[4];
};
struct type_align32(16) GfxPackedVertex
struct type_align(16) GfxPackedVertex
{
vec3_t xyz;
float binormalSign;
@ -507,7 +507,7 @@ namespace IW5
unsigned short maxs[3];
};
struct type_align32(16) XSurfaceCollisionNode
struct type_align(16) XSurfaceCollisionNode
{
XSurfaceCollisionAabb aabb;
unsigned short childBeginIndex;
@ -822,7 +822,7 @@ namespace IW5
MaterialTextureDefInfo u;
};
struct type_align32(16) MaterialConstantDef
struct type_align(16) MaterialConstantDef
{
unsigned int nameHash;
char name[12];
@ -1410,7 +1410,7 @@ namespace IW5
int partitionIndex;
};
struct type_align32(16) CollisionAabbTree
struct type_align(16) CollisionAabbTree
{
float midPoint[3];
unsigned short materialIndex;
@ -1761,7 +1761,7 @@ namespace IW5
pathnode_transient_t transient;
};
struct type_align32(16) pathbasenode_t
struct type_align(16) pathbasenode_t
{
float vOrigin[3];
unsigned int type;
@ -1948,7 +1948,7 @@ namespace IW5
unsigned char endVertIndex;
};
union type_align32(4) FxGlassGeometryData
union type_align(4) FxGlassGeometryData
{
FxGlassVertex vert;
FxGlassHoleHeader hole;
@ -2155,14 +2155,14 @@ namespace IW5
r_index_t* indices;
};
struct type_align32(4) GfxLightGridEntry
struct type_align(4) GfxLightGridEntry
{
unsigned short colorsIndex;
unsigned char primaryLightIndex;
unsigned char needsTrace;
};
struct type_align32(4) GfxLightGridColors
struct type_align(4) GfxLightGridColors
{
unsigned char rgb[56][3];
};
@ -2250,7 +2250,7 @@ namespace IW5
unsigned short surfId;
};
struct type_align32(4) GfxSceneDynBrush
struct type_align(4) GfxSceneDynBrush
{
BModelDrawInfo info;
unsigned short dynEntId;

View File

@ -490,7 +490,7 @@ namespace T5
char array[4];
};
struct type_align32(16) GfxPackedVertex
struct type_align(16) GfxPackedVertex
{
vec3_t xyz;
float binormalSign;
@ -511,7 +511,7 @@ namespace T5
uint16_t maxs[3];
};
struct type_align32(16) XSurfaceCollisionNode
struct type_align(16) XSurfaceCollisionNode
{
XSurfaceCollisionAabb aabb;
uint16_t childBeginIndex;
@ -796,7 +796,7 @@ namespace T5
MaterialTextureDefInfo u;
};
struct type_align32(16) MaterialConstantDef
struct type_align(16) MaterialConstantDef
{
unsigned int nameHash;
char name[12];
@ -1254,7 +1254,7 @@ namespace T5
int sequence;
};
struct type_align32(4) SndIndexEntry
struct type_align(4) SndIndexEntry
{
uint16_t value;
uint16_t next;
@ -1409,7 +1409,7 @@ namespace T5
int partitionIndex;
};
struct type_align32(16) CollisionAabbTree
struct type_align(16) CollisionAabbTree
{
float origin[3];
uint16_t materialIndex;
@ -1687,7 +1687,7 @@ namespace T5
int maxy;
};
struct type_align32(4) ComWaterCell
struct type_align(4) ComWaterCell
{
int16_t waterheight;
char flooroffset;
@ -1826,7 +1826,7 @@ namespace T5
pathnode_transient_t transient;
};
struct type_align32(16) pathbasenode_t
struct type_align(16) pathbasenode_t
{
float vOrigin[3];
unsigned int type;
@ -1926,7 +1926,7 @@ namespace T5
GfxWorldSunColor sunSettings[1];
};
struct type_align32(16) float44
struct type_align(16) float44
{
union
{
@ -2130,14 +2130,14 @@ namespace T5
uint16_t* indices;
};
struct type_align32(4) GfxLightGridEntry
struct type_align(4) GfxLightGridEntry
{
uint16_t colorsIndex;
char primaryLightIndex;
char needsTrace;
};
struct type_align32(4) GfxCompressedLightGridColors
struct type_align(4) GfxCompressedLightGridColors
{
char rgb[56][3];
};
@ -2227,7 +2227,7 @@ namespace T5
uint16_t surfId;
};
struct type_align32(4) GfxSceneDynBrush
struct type_align(4) GfxSceneDynBrush
{
BModelDrawInfo info;
uint16_t dynEntId;

View File

@ -2883,7 +2883,7 @@ namespace T6
GfxImage* image;
};
struct type_align32(16) MaterialConstantDef
struct type_align(16) MaterialConstantDef
{
unsigned int nameHash;
char name[12];
@ -3076,7 +3076,7 @@ namespace T6
int sequence;
};
struct type_align32(4) SndIndexEntry
struct type_align(4) SndIndexEntry
{
uint16_t value;
uint16_t next;
@ -3261,7 +3261,7 @@ namespace T6
int partitionIndex;
};
struct type_align32(16) CollisionAabbTree
struct type_align(16) CollisionAabbTree
{
vec3_t origin;
uint16_t materialIndex;
@ -3526,7 +3526,7 @@ namespace T6
pathnode_transient_t transient;
};
struct type_align32(16) pathbasenode_t
struct type_align(16) pathbasenode_t
{
vec3_t vOrigin;
unsigned int type;
@ -3573,7 +3573,7 @@ namespace T6
float halfSize;
};
struct type_align32(16) GfxStreamingAabbTree
struct type_align(16) GfxStreamingAabbTree
{
vec4_t mins;
vec4_t maxs;
@ -3586,7 +3586,7 @@ namespace T6
uint16_t surfaceCount;
};
struct type_align32(16) float44
struct type_align(16) float44
{
union
{
@ -3734,14 +3734,14 @@ namespace T6
{
};*/
struct type_align32(4) GfxLightGridEntry
struct type_align(4) GfxLightGridEntry
{
uint16_t colorsIndex;
char primaryLightIndex;
char visibility;
};
struct type_align32(4) GfxCompressedLightGridColors
struct type_align(4) GfxCompressedLightGridColors
{
char rgb[56][3];
};
@ -3769,7 +3769,7 @@ namespace T6
float padding2;
};
struct type_align32(16) GfxBrushModel
struct type_align(16) GfxBrushModel
{
GfxBrushModelWritable writable;
vec3_t bounds[2];
@ -3808,7 +3808,7 @@ namespace T6
uint16_t surfId;
};
struct type_align32(4) GfxSceneDynBrush
struct type_align(4) GfxSceneDynBrush
{
BModelDrawInfo info;
uint16_t dynEntId;
@ -5712,7 +5712,7 @@ namespace T6
unsigned int packed;
};
struct type_align32(16) GfxPackedVertex
struct type_align(16) GfxPackedVertex
{
vec3_t xyz;
float binormalSign;
@ -6994,7 +6994,7 @@ namespace T6
uint16_t maxs[3];
};
struct type_align32(16) XSurfaceCollisionNode
struct type_align(16) XSurfaceCollisionNode
{
XSurfaceCollisionAabb aabb;
uint16_t childBeginIndex;