mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-06-06 16:52:35 +00:00
feat: add embedded image loader for every supported game
This commit is contained in:
@@ -4,6 +4,7 @@
|
||||
#include "Game/IW5/AssetMarkerIW5.h"
|
||||
#include "Game/IW5/GameIW5.h"
|
||||
#include "Game/IW5/IW5.h"
|
||||
#include "Game/IW5/Image/ImageLoaderEmbeddedIW5.h"
|
||||
#include "Game/IW5/Image/ImageLoaderExternalIW5.h"
|
||||
#include "Game/IW5/XModel/LoaderXModelIW5.h"
|
||||
#include "Leaderboard/LoaderLeaderboardIW5.h"
|
||||
@@ -132,6 +133,7 @@ namespace
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderVertexShader>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderVertexDecl>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderTechniqueSet>(memory));
|
||||
collection.AddAssetCreator(image::CreateLoaderEmbeddedIW5(memory, searchPath));
|
||||
collection.AddAssetCreator(image::CreateLoaderExternalIW5(memory, searchPath));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderSound>(memory));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundCurve>(memory));
|
||||
|
||||
Reference in New Issue
Block a user