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feat: add embedded image loader for every supported game
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@@ -3,6 +3,7 @@
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#include "Asset/GlobalAssetPoolsLoader.h"
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#include "Game/T5/AssetMarkerT5.h"
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#include "Game/T5/GameT5.h"
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#include "Game/T5/Image/ImageLoaderEmbeddedT5.h"
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#include "Game/T5/Image/ImageLoaderExternalT5.h"
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#include "Game/T5/T5.h"
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#include "Game/T5/XModel/LoaderXModelT5.h"
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@@ -109,6 +110,7 @@ namespace
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collection.AddAssetCreator(xmodel::CreateLoaderT5(memory, searchPath, zone));
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collection.AddAssetCreator(material::CreateLoaderT5(memory, searchPath));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderTechniqueSet>(memory));
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collection.AddAssetCreator(image::CreateLoaderEmbeddedT5(memory, searchPath));
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collection.AddAssetCreator(image::CreateLoaderExternalT5(memory, searchPath));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundBank>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundPatch>(memory));
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