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feat: add embedded image loader for every supported game

This commit is contained in:
Jan Laupetin
2026-01-04 13:43:29 +01:00
parent 33584f6f7b
commit 4cdccba016
13 changed files with 191 additions and 50 deletions
+2
View File
@@ -3,6 +3,7 @@
#include "Asset/GlobalAssetPoolsLoader.h"
#include "Game/T5/AssetMarkerT5.h"
#include "Game/T5/GameT5.h"
#include "Game/T5/Image/ImageLoaderEmbeddedT5.h"
#include "Game/T5/Image/ImageLoaderExternalT5.h"
#include "Game/T5/T5.h"
#include "Game/T5/XModel/LoaderXModelT5.h"
@@ -109,6 +110,7 @@ namespace
collection.AddAssetCreator(xmodel::CreateLoaderT5(memory, searchPath, zone));
collection.AddAssetCreator(material::CreateLoaderT5(memory, searchPath));
// collection.AddAssetCreator(std::make_unique<AssetLoaderTechniqueSet>(memory));
collection.AddAssetCreator(image::CreateLoaderEmbeddedT5(memory, searchPath));
collection.AddAssetCreator(image::CreateLoaderExternalT5(memory, searchPath));
// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundBank>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundPatch>(memory));