mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-05-17 07:21:43 +00:00
feat: add embedded image loader for every supported game
This commit is contained in:
@@ -7,6 +7,7 @@
|
||||
#include "Game/T6/CommonT6.h"
|
||||
#include "Game/T6/GameAssetPoolT6.h"
|
||||
#include "Game/T6/GameT6.h"
|
||||
#include "Game/T6/Image/ImageLoaderEmbeddedT6.h"
|
||||
#include "Game/T6/Image/ImageLoaderExternalT6.h"
|
||||
#include "Game/T6/T6.h"
|
||||
#include "Game/T6/XModel/LoaderXModelT6.h"
|
||||
@@ -394,6 +395,7 @@ namespace T6
|
||||
collection.AddAssetCreator(xmodel::CreateLoaderT6(memory, searchPath, zone));
|
||||
collection.AddAssetCreator(material::CreateLoaderT6(memory, searchPath));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderTechniqueSet>(memory));
|
||||
collection.AddAssetCreator(image::CreateLoaderEmbeddedT6(memory, searchPath));
|
||||
collection.AddAssetCreator(image::CreateLoaderExternalT6(memory, searchPath));
|
||||
collection.AddAssetCreator(sound::CreateSoundBankLoaderT6(memory, searchPath));
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderSoundPatch>(memory));
|
||||
|
||||
Reference in New Issue
Block a user