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chore: dump iw5 weapon fx overrides
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@ -118,6 +118,9 @@ namespace IW5
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WFT_ATTACHMENT,
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WFT_ANIM_OVERRIDES,
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WFT_SOUND_OVERRIDES,
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WFT_FX_OVERRIDES,
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WFT_RELOAD_OVERRIDES,
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WFT_NOTE_TRACK_OVERRIDES,
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WFT_NUM_FIELD_TYPES,
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};
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@ -3943,13 +3943,24 @@ namespace IW5
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SoundOverrideTypes soundType;
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};
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enum FXOverrideTypes : unsigned int
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{
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FXTYPE_NONE = 0x0,
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FXTYPE_VIEW_FLASH = 0x1,
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FXTYPE_WORLD_FLASH = 0x2,
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FXTYPE_VIEW_SHELL_EJECT = 0x3,
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FXTYPE_WORLD_SHELL_EJECT = 0x4,
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FXTYPE_COUNT
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};
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struct FXOverrideEntry
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{
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unsigned short attachment1;
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unsigned short attachment2;
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WeaponAttachmentCombination attachment1;
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WeaponAttachmentCombination attachment2;
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FxEffectDef* overrideFX;
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FxEffectDef* altmodeFX;
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unsigned int fxType;
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FXOverrideTypes fxType;
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};
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struct ReloadStateTimerEntry
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@ -4,7 +4,6 @@
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namespace IW5
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{
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// WeaponCompleteDef:
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// TODO: fxOverrides
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// TODO: reloadOverrides
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// TODO: notetrackOverrides
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// TODO: iFireTimeAkimbo
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@ -734,6 +733,7 @@ namespace IW5
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{"attachments", offsetof(WeaponFullDef, scopes), WFT_ATTACHMENT },
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{"animOverrides", offsetof(WeaponFullDef, weapCompleteDef.animOverrides), WFT_ANIM_OVERRIDES },
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{"soundOverrides", offsetof(WeaponFullDef, weapCompleteDef.soundOverrides), WFT_SOUND_OVERRIDES },
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{"fxOverrides", offsetof(WeaponFullDef, weapCompleteDef.fxOverrides), WFT_FX_OVERRIDES },
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};
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inline const char* szWeapTypeNames[]{
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@ -934,4 +934,13 @@ namespace IW5
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"player_lastshot",
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};
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static_assert(std::extent_v<decltype(soundOverrideTypeNames)> == SNDTYPE_PLAYER_COUNT);
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inline const char* fxOverrideTypeNames[]{
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"none",
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"view_flash",
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"world_flash",
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"view_shell_eject",
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"world_shell_eject",
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};
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static_assert(std::extent_v<decltype(fxOverrideTypeNames)> == FXTYPE_COUNT);
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} // namespace IW5
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@ -225,6 +225,10 @@ namespace IW5
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FillFromSoundOverrides(std::string(field.szName));
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break;
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case WFT_FX_OVERRIDES:
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FillFromFxOverrides(std::string(field.szName));
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break;
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case WFT_NUM_FIELD_TYPES:
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default:
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assert(false);
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@ -410,6 +414,55 @@ namespace IW5
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m_info_string.SetValueForKey(key, ss.str());
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}
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void FillFromFxOverrides(const std::string& key)
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{
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std::stringstream ss;
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bool first = true;
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for (auto i = 0u; i < m_weapon->weapCompleteDef.numFXOverrides; i++)
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{
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const auto& fxOverride = m_weapon->weapCompleteDef.fxOverrides[i];
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if (!first)
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ss << "\n";
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else
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first = false;
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assert(fxOverride.fxType < FXTYPE_COUNT);
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if (fxOverride.attachment1.fields)
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ss << GetNameForSingleWeaponAttachment(fxOverride.attachment1);
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else
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ss << "none";
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ss << ' ';
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if (fxOverride.attachment2.fields)
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ss << GetNameForSingleWeaponAttachment(fxOverride.attachment2);
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else
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ss << "none";
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ss << ' ';
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if (fxOverride.fxType < FXTYPE_COUNT)
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ss << fxOverrideTypeNames[fxOverride.fxType] << ' ';
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if (fxOverride.overrideFX && fxOverride.overrideFX->name && fxOverride.overrideFX->name[0])
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ss << fxOverride.overrideFX->name;
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else
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ss << "none";
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ss << ' ';
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if (fxOverride.altmodeFX && fxOverride.altmodeFX->name && fxOverride.altmodeFX->name[0])
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ss << fxOverride.altmodeFX->name;
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else
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ss << "none";
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}
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m_info_string.SetValueForKey(key, ss.str());
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}
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const WeaponFullDef* m_weapon;
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};
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} // namespace IW5
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