feat: IW3 menu dumping and loading (#909)

* feat: IW3 menu dumping

* fix: IW3 menu dumper preserve menu ownerdraw flag masks

* fix: IW3 menu dumper preserve numeric script arguments

Emit numeric tokens without quotes so the linker keeps colour arguments separate.

Before: `"0.1" "0.1" "0.12" "0.5"` becomes `"0.10.10.120.5"`
After: `0.1 0.1 0.12 0.5`

This fixes `mouseExit` colour commands failing to clear menu hover borders.

* fix: IW3 menu dumper preserve empty item text

Keep explicit empty text distinct from null text when dumping menu items.

This fixes CD-key values overflowing their input boxes.

* test: cover IW3 menu dumper material case

* test: cover IW3 menu list path precedence

* chore: clang format

* fix: reverse order of union to avoid edge case bug in zcg

* feat: IW3 menu loading

* fix: validate menu expression name table

* chore: explain numeric token quoting in comment

* refactor: simplify menu dump fallback path

* chore: add more dynamic window flags

* refactor: reuse IW3 menu window flag constants

* refactor: use explicit menu item feature lookup

* refactor: represent menu item text as optional

* refactor: clarify shared IW3 and IW4 menu constants

IW4 only extends the type enum so they can be shared

* refactor: clarify IW3 menu zone state naming

* fix: log IW3 menu conversion failures

* refactor: align IW3 menu list loader with IW4

* refactor: align IW3 menu dumpers with IW4

* refactor: align IW3 menu converter with IW4

* chore: use default enum numeration for operationEnum

* chore: small optimization on edit field capability initialization

* fix: iw3 menu optimizations for rect not considering relative position to parent

* chore: align iw3 menu converting closer to iw4

* chore: align iw3 menu dumping closer to iw4

* fix: not dumping menu flags properties correctly

* chore: adjust iw3 expression dumping to work similar to iw4

* chore: adjust iw3 expression converting to work similar to iw4

* chore: use unordered_map for MenuExpressionMatchers

---------

Co-authored-by: Jan Laupetin <[email protected]>
This commit is contained in:
mo
2026-08-31 00:04:01 +02:00
committed by GitHub
co-authored by Jan Laupetin
parent 4d4921e230
commit 51770e7ae5
42 changed files with 3218 additions and 60 deletions
@@ -0,0 +1,53 @@
#include "Game/IW3/Menu/MenuListDumperIW3.h"
#include "SearchPath/MockOutputPath.h"
#include "SearchPath/MockSearchPath.h"
#include <catch2/catch_test_macros.hpp>
#include <iterator>
#include <memory>
using namespace IW3;
namespace
{
TEST_CASE("MenuListDumperIW3: Can dump several menu entries", "[iw3][menu][menulist][assetdumper]")
{
menuDef_t mainMenu{};
mainMenu.window.name = "main";
menuDef_t optionsMenu{};
optionsMenu.window.name = "options";
menuDef_t confirmationMenu{};
confirmationMenu.window.name = ",confirmation";
menuDef_t* menus[]{&mainMenu, &optionsMenu, &confirmationMenu};
MenuList menuList{};
menuList.name = "ui_mp/menus.txt";
menuList.menuCount = static_cast<int>(std::size(menus));
menuList.menus = menus;
Zone zone("MockZone", 0, GameId::IW3, GamePlatform::PC);
zone.m_pools.AddAsset(std::make_unique<XAssetInfo<MenuList>>(ASSET_TYPE_MENULIST, menuList.name, &menuList));
MockSearchPath mockObjPath;
MockOutputPath mockOutput;
AssetDumpingContext context(zone, "", mockOutput, mockObjPath, std::nullopt);
menu::MenuListDumperIW3 dumper;
dumper.Dump(context);
const auto* file = mockOutput.GetMockedFile("ui_mp/menus.txt");
REQUIRE(file);
constexpr auto expectedOutput = R"({
loadMenu { "ui_mp/main.menu" }
loadMenu { "ui_mp/options.menu" }
loadMenu { "ui_mp/confirmation.menu" }
}
)";
REQUIRE(file->AsString() == expectedOutput);
}
} // namespace