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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-02 23:17:26 +00:00

Dump T6 sound PCM data as wav

This commit is contained in:
Jan
2023-10-26 22:54:20 +02:00
parent 8c2bb09b28
commit 51899d4a69
5 changed files with 133 additions and 41 deletions

View File

@@ -1,6 +1,7 @@
#include "AssetDumperLoadedSound.h"
#include "Sound/WavTypes.h"
#include "Sound/WavWriter.h"
using namespace IW4;
@@ -11,43 +12,16 @@ bool AssetDumperLoadedSound::ShouldDump(XAssetInfo<LoadedSound>* asset)
void AssetDumperLoadedSound::DumpWavPcm(AssetDumpingContext& context, const LoadedSound* asset, std::ostream& stream)
{
const auto riffMasterChunkSize = sizeof(WAV_CHUNK_ID_RIFF)
+ sizeof(uint32_t)
+ sizeof(WAV_WAVE_ID)
+ sizeof(WavChunkHeader)
+ sizeof(WavFormatChunkPcm)
+ sizeof(WavChunkHeader)
+ sizeof(asset->sound.info.data_len);
const WavWriter writer(stream);
stream.write(reinterpret_cast<const char*>(&WAV_CHUNK_ID_RIFF), sizeof(WAV_CHUNK_ID_RIFF));
stream.write(reinterpret_cast<const char*>(&riffMasterChunkSize), sizeof(riffMasterChunkSize));
stream.write(reinterpret_cast<const char*>(&WAV_WAVE_ID), sizeof(WAV_WAVE_ID));
const WavChunkHeader formatChunkHeader
{
WAV_CHUNK_ID_FMT,
sizeof(WavFormatChunkPcm)
const WavMetaData metaData{
static_cast<unsigned>(asset->sound.info.channels),
static_cast<unsigned>(asset->sound.info.rate),
static_cast<unsigned>(asset->sound.info.bits)
};
stream.write(reinterpret_cast<const char*>(&formatChunkHeader), sizeof(formatChunkHeader));
WavFormatChunkPcm formatChunk
{
WavFormat::PCM,
static_cast<uint16_t>(asset->sound.info.channels),
asset->sound.info.rate,
asset->sound.info.rate * asset->sound.info.channels * asset->sound.info.bits / 8,
static_cast<uint16_t>(asset->sound.info.block_size),
static_cast<uint16_t>(asset->sound.info.bits)
};
stream.write(reinterpret_cast<const char*>(&formatChunk), sizeof(formatChunk));
const WavChunkHeader dataChunkHeader
{
WAV_CHUNK_ID_DATA,
asset->sound.info.data_len
};
stream.write(reinterpret_cast<const char*>(&dataChunkHeader), sizeof(dataChunkHeader));
stream.write(asset->sound.data, asset->sound.info.data_len);
writer.WritePcmHeader(metaData, asset->sound.info.data_len);
writer.WritePcmData(asset->sound.data, asset->sound.info.data_len);
}
void AssetDumperLoadedSound::DumpAsset(AssetDumpingContext& context, XAssetInfo<LoadedSound>* asset)