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chore: use templating for t6 techset compilation
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@@ -326,7 +326,7 @@ namespace
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const techset::CommonShaderArgCreatorDestination& input) override
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{
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assert(m_shader_info);
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// TODO
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return false;
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}
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@@ -577,7 +577,6 @@ namespace
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return std::move(result);
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}
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// TODO
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return NoResult{};
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}
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