Fix not supporting nullptr scriptstrings

This commit is contained in:
Jan 2021-12-30 16:51:16 +01:00
parent 7283cc5640
commit 538c4be839
20 changed files with 209 additions and 142 deletions

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@ -98,8 +98,8 @@ XAssetInfoGeneric* AssetLoadingManager::LoadAssetDependency(const asset_type_t a
// Make sure any used script string is available in the created zone // Make sure any used script string is available in the created zone
// The replacement of the scr_string_t values will be done upon writing // The replacement of the scr_string_t values will be done upon writing
for(auto scrString : existingAsset->m_used_script_strings) for(const auto scrString : existingAsset->m_used_script_strings)
m_context.m_zone->m_script_strings.AddOrGetScriptString(existingAsset->m_zone->m_script_strings[scrString]); m_context.m_zone->m_script_strings.AddOrGetScriptString(existingAsset->m_zone->m_script_strings.CValue(scrString));
AddAsset(existingAsset->m_type, existingAsset->m_name, existingAsset->m_ptr, std::move(dependencies), existingAsset->m_used_script_strings, existingAsset->m_zone); AddAsset(existingAsset->m_type, existingAsset->m_name, existingAsset->m_ptr, std::move(dependencies), existingAsset->m_used_script_strings, existingAsset->m_zone);
auto* lastDependency = m_last_dependency_loaded; auto* lastDependency = m_last_dependency_loaded;

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@ -1,8 +1,51 @@
#include "ZoneScriptStrings.h" #include "ZoneScriptStrings.h"
#include <cassert>
#include <stdexcept> #include <stdexcept>
#include <sstream> #include <sstream>
ZoneScriptStrings::ZoneScriptStrings()
: m_null_entry_pos(0)
{
// Make script string 0 a nullptr string
m_scr_strings.emplace_back();
}
void ZoneScriptStrings::InitializeForExistingZone()
{
m_null_entry_pos = -1;
m_scr_strings.clear();
}
void ZoneScriptStrings::InitializeForExistingZone(const char** scrStrList, const size_t scrStrCount)
{
InitializeForExistingZone();
if (!scrStrList)
return;
for (auto i = 0u; i < scrStrCount; i++)
AddScriptString(scrStrList[i]);
}
void ZoneScriptStrings::AddScriptString(const char* value)
{
const auto newStringIndex = m_scr_strings.size();
const auto newScrStringIndex = static_cast<scr_string_t>(newStringIndex);
if (value != nullptr)
{
m_scr_strings.emplace_back(value);
m_scr_string_lookup[value] = newScrStringIndex;
}
else
{
assert(m_null_entry_pos < 0); // If null index is already set, the previous cost will not be considered null string anymore.
m_scr_strings.emplace_back();
m_null_entry_pos = static_cast<int>(newStringIndex);
}
}
void ZoneScriptStrings::AddScriptString(const std::string& value) void ZoneScriptStrings::AddScriptString(const std::string& value)
{ {
const auto newScrStringIndex = static_cast<scr_string_t>(m_scr_strings.size()); const auto newScrStringIndex = static_cast<scr_string_t>(m_scr_strings.size());
@ -10,20 +53,36 @@ void ZoneScriptStrings::AddScriptString(const std::string& value)
m_scr_string_lookup[value] = newScrStringIndex; m_scr_string_lookup[value] = newScrStringIndex;
} }
scr_string_t ZoneScriptStrings::AddOrGetScriptString(const std::string& value) scr_string_t ZoneScriptStrings::AddOrGetScriptString(const char* value)
{ {
if (m_scr_strings.empty()) if (value != nullptr)
{
m_scr_strings.emplace_back("");
m_scr_string_lookup[""] = static_cast<scr_string_t>(0);
}
else
{ {
const auto existingScriptString = m_scr_string_lookup.find(value); const auto existingScriptString = m_scr_string_lookup.find(value);
if (existingScriptString != m_scr_string_lookup.end()) if (existingScriptString != m_scr_string_lookup.end())
return existingScriptString->second; return existingScriptString->second;
const auto newScrStringIndex = static_cast<scr_string_t>(m_scr_strings.size());
m_scr_strings.emplace_back(value);
m_scr_string_lookup[value] = newScrStringIndex;
return newScrStringIndex;
} }
if (m_null_entry_pos < 0)
{
const auto newStringIndex = m_scr_strings.size();
m_scr_strings.emplace_back();
m_null_entry_pos = static_cast<int>(newStringIndex);
return static_cast<scr_string_t>(newStringIndex);
}
return static_cast<scr_string_t>(m_null_entry_pos);
}
scr_string_t ZoneScriptStrings::AddOrGetScriptString(const std::string& value)
{
const auto existingScriptString = m_scr_string_lookup.find(value);
if (existingScriptString != m_scr_string_lookup.end())
return existingScriptString->second;
const auto newScrStringIndex = static_cast<scr_string_t>(m_scr_strings.size()); const auto newScrStringIndex = static_cast<scr_string_t>(m_scr_strings.size());
m_scr_strings.emplace_back(value); m_scr_strings.emplace_back(value);
m_scr_string_lookup[value] = newScrStringIndex; m_scr_string_lookup[value] = newScrStringIndex;
@ -31,6 +90,27 @@ scr_string_t ZoneScriptStrings::AddOrGetScriptString(const std::string& value)
return newScrStringIndex; return newScrStringIndex;
} }
scr_string_t ZoneScriptStrings::GetScriptString(const char* value) const
{
if (value == nullptr)
{
if (m_null_entry_pos >= 0)
return static_cast<scr_string_t>(m_null_entry_pos);
std::ostringstream str;
str << "Unable to find script string nullptr";
throw std::runtime_error(str.str());
}
const auto existingScriptString = m_scr_string_lookup.find(value);
if (existingScriptString != m_scr_string_lookup.end())
return existingScriptString->second;
std::ostringstream str;
str << "Unable to find script string \"" << value << "\"";
throw std::runtime_error(str.str());
}
scr_string_t ZoneScriptStrings::GetScriptString(const std::string& value) const scr_string_t ZoneScriptStrings::GetScriptString(const std::string& value) const
{ {
const auto existingScriptString = m_scr_string_lookup.find(value); const auto existingScriptString = m_scr_string_lookup.find(value);
@ -52,6 +132,39 @@ bool ZoneScriptStrings::Empty() const
return m_scr_strings.empty(); return m_scr_strings.empty();
} }
const char* ZoneScriptStrings::CValue(const size_t index) const
{
if (index > m_scr_strings.size())
{
std::ostringstream str;
str << "Script string index '" << index << "' is not inside range of zone script strings (count: " << m_scr_strings.size() << ")";
throw std::runtime_error(str.str());
}
if (m_null_entry_pos == static_cast<int>(index))
return nullptr;
return m_scr_strings[index].c_str();
}
const std::string& ZoneScriptStrings::Value(const size_t index) const
{
return (*this)[index];
}
const std::string& ZoneScriptStrings::Value(const size_t index, bool& isNull) const
{
if (index > m_scr_strings.size())
{
std::ostringstream str;
str << "Script string index '" << index << "' is not inside range of zone script strings (count: " << m_scr_strings.size() << ")";
throw std::runtime_error(str.str());
}
isNull = m_null_entry_pos == static_cast<int>(index);
return m_scr_strings[index];
}
const std::string& ZoneScriptStrings::operator[](const size_t index) const const std::string& ZoneScriptStrings::operator[](const size_t index) const
{ {
if (index > m_scr_strings.size()) if (index > m_scr_strings.size())

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@ -10,16 +10,29 @@
class ZoneScriptStrings class ZoneScriptStrings
{ {
int m_null_entry_pos;
std::vector<std::string> m_scr_strings; std::vector<std::string> m_scr_strings;
std::unordered_map<std::string, scr_string_t> m_scr_string_lookup; std::unordered_map<std::string, scr_string_t> m_scr_string_lookup;
public: public:
ZoneScriptStrings();
void InitializeForExistingZone();
void InitializeForExistingZone(const char** scrStrList, size_t scrStrCount);
void AddScriptString(const char* value);
void AddScriptString(const std::string& value); void AddScriptString(const std::string& value);
scr_string_t AddOrGetScriptString(const char* value);
scr_string_t AddOrGetScriptString(const std::string& value); scr_string_t AddOrGetScriptString(const std::string& value);
_NODISCARD scr_string_t GetScriptString(const char* value) const;
_NODISCARD scr_string_t GetScriptString(const std::string& value) const; _NODISCARD scr_string_t GetScriptString(const std::string& value) const;
_NODISCARD size_t Count() const; _NODISCARD size_t Count() const;
_NODISCARD bool Empty() const; _NODISCARD bool Empty() const;
_NODISCARD const char* CValue(size_t index) const;
_NODISCARD const std::string& Value(size_t index) const;
_NODISCARD const std::string& Value(size_t index, bool& isNull) const;
_NODISCARD const std::string& operator[](size_t index) const; _NODISCARD const std::string& operator[](size_t index) const;
_NODISCARD std::vector<std::string>::const_iterator begin() const; _NODISCARD std::vector<std::string>::const_iterator begin() const;
_NODISCARD std::vector<std::string>::const_iterator end() const; _NODISCARD std::vector<std::string>::const_iterator end() const;

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@ -33,9 +33,9 @@
using namespace IW3; using namespace IW3;
ContentLoader::ContentLoader() ContentLoader::ContentLoader()
: varXAsset(nullptr),
varScriptStringList(nullptr)
{ {
varXAsset = nullptr;
varScriptStringList = nullptr;
} }
void ContentLoader::LoadScriptStringList(const bool atStreamStart) void ContentLoader::LoadScriptStringList(const bool atStreamStart)
@ -55,17 +55,8 @@ void ContentLoader::LoadScriptStringList(const bool atStreamStart)
varXString = varScriptStringList->strings; varXString = varScriptStringList->strings;
LoadXStringArray(true, varScriptStringList->count); LoadXStringArray(true, varScriptStringList->count);
for (int i = 0; i < varScriptStringList->count; i++) if (varScriptStringList->strings && varScriptStringList->count > 0)
{ m_zone->m_script_strings.InitializeForExistingZone(varScriptStringList->strings, static_cast<size_t>(varScriptStringList->count));
if (varScriptStringList->strings[i])
{
m_zone->m_script_strings.AddScriptString(varScriptStringList->strings[i]);
}
else
{
m_zone->m_script_strings.AddScriptString("");
}
}
} }
m_stream->PopBlock(); m_stream->PopBlock();
@ -73,7 +64,7 @@ void ContentLoader::LoadScriptStringList(const bool atStreamStart)
assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1); assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1);
} }
void ContentLoader::LoadXAsset(const bool atStreamStart) void ContentLoader::LoadXAsset(const bool atStreamStart) const
{ {
#define LOAD_ASSET(type_index, typeName, headerEntry) \ #define LOAD_ASSET(type_index, typeName, headerEntry) \
case type_index: \ case type_index: \

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@ -12,7 +12,7 @@ namespace IW3
void LoadScriptStringList(bool atStreamStart); void LoadScriptStringList(bool atStreamStart);
void LoadXAsset(bool atStreamStart); void LoadXAsset(bool atStreamStart) const;
void LoadXAssetArray(bool atStreamStart, size_t count); void LoadXAssetArray(bool atStreamStart, size_t count);
public: public:

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@ -43,9 +43,9 @@
using namespace IW4; using namespace IW4;
ContentLoader::ContentLoader() ContentLoader::ContentLoader()
: varXAsset(nullptr),
varScriptStringList(nullptr)
{ {
varXAsset = nullptr;
varScriptStringList = nullptr;
} }
void ContentLoader::LoadScriptStringList(const bool atStreamStart) void ContentLoader::LoadScriptStringList(const bool atStreamStart)
@ -65,17 +65,8 @@ void ContentLoader::LoadScriptStringList(const bool atStreamStart)
varXString = varScriptStringList->strings; varXString = varScriptStringList->strings;
LoadXStringArray(true, varScriptStringList->count); LoadXStringArray(true, varScriptStringList->count);
for (int i = 0; i < varScriptStringList->count; i++) if (varScriptStringList->strings && varScriptStringList->count > 0)
{ m_zone->m_script_strings.InitializeForExistingZone(varScriptStringList->strings, static_cast<size_t>(varScriptStringList->count));
if (varScriptStringList->strings[i])
{
m_zone->m_script_strings.AddScriptString(varScriptStringList->strings[i]);
}
else
{
m_zone->m_script_strings.AddScriptString("");
}
}
} }
m_stream->PopBlock(); m_stream->PopBlock();
@ -83,7 +74,7 @@ void ContentLoader::LoadScriptStringList(const bool atStreamStart)
assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1); assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1);
} }
void ContentLoader::LoadXAsset(const bool atStreamStart) void ContentLoader::LoadXAsset(const bool atStreamStart) const
{ {
#define LOAD_ASSET(type_index, typeName, headerEntry) \ #define LOAD_ASSET(type_index, typeName, headerEntry) \
case type_index: \ case type_index: \

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@ -12,7 +12,7 @@ namespace IW4
void LoadScriptStringList(bool atStreamStart); void LoadScriptStringList(bool atStreamStart);
void LoadXAsset(bool atStreamStart); void LoadXAsset(bool atStreamStart) const;
void LoadXAssetArray(bool atStreamStart, size_t count); void LoadXAssetArray(bool atStreamStart, size_t count);
public: public:

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@ -48,9 +48,9 @@
using namespace IW5; using namespace IW5;
ContentLoader::ContentLoader() ContentLoader::ContentLoader()
: varXAsset(nullptr),
varScriptStringList(nullptr)
{ {
varXAsset = nullptr;
varScriptStringList = nullptr;
} }
void ContentLoader::LoadScriptStringList(const bool atStreamStart) void ContentLoader::LoadScriptStringList(const bool atStreamStart)
@ -70,17 +70,8 @@ void ContentLoader::LoadScriptStringList(const bool atStreamStart)
varXString = varScriptStringList->strings; varXString = varScriptStringList->strings;
LoadXStringArray(true, varScriptStringList->count); LoadXStringArray(true, varScriptStringList->count);
for (int i = 0; i < varScriptStringList->count; i++) if (varScriptStringList->strings && varScriptStringList->count > 0)
{ m_zone->m_script_strings.InitializeForExistingZone(varScriptStringList->strings, static_cast<size_t>(varScriptStringList->count));
if (varScriptStringList->strings[i])
{
m_zone->m_script_strings.AddScriptString(varScriptStringList->strings[i]);
}
else
{
m_zone->m_script_strings.AddScriptString("");
}
}
} }
m_stream->PopBlock(); m_stream->PopBlock();
@ -88,7 +79,7 @@ void ContentLoader::LoadScriptStringList(const bool atStreamStart)
assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1); assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1);
} }
void ContentLoader::LoadXAsset(const bool atStreamStart) void ContentLoader::LoadXAsset(const bool atStreamStart) const
{ {
#define LOAD_ASSET(type_index, typeName, headerEntry) \ #define LOAD_ASSET(type_index, typeName, headerEntry) \
case type_index: \ case type_index: \

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@ -12,7 +12,7 @@ namespace IW5
void LoadScriptStringList(bool atStreamStart); void LoadScriptStringList(bool atStreamStart);
void LoadXAsset(bool atStreamStart); void LoadXAsset(bool atStreamStart) const;
void LoadXAssetArray(bool atStreamStart, size_t count); void LoadXAssetArray(bool atStreamStart, size_t count);
public: public:

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@ -40,9 +40,9 @@
using namespace T5; using namespace T5;
ContentLoader::ContentLoader() ContentLoader::ContentLoader()
: varXAsset(nullptr),
varScriptStringList(nullptr)
{ {
varXAsset = nullptr;
varScriptStringList = nullptr;
} }
void ContentLoader::LoadScriptStringList(const bool atStreamStart) void ContentLoader::LoadScriptStringList(const bool atStreamStart)
@ -62,17 +62,8 @@ void ContentLoader::LoadScriptStringList(const bool atStreamStart)
varXString = varScriptStringList->strings; varXString = varScriptStringList->strings;
LoadXStringArray(true, varScriptStringList->count); LoadXStringArray(true, varScriptStringList->count);
for (int i = 0; i < varScriptStringList->count; i++) if (varScriptStringList->strings && varScriptStringList->count > 0)
{ m_zone->m_script_strings.InitializeForExistingZone(varScriptStringList->strings, static_cast<size_t>(varScriptStringList->count));
if (varScriptStringList->strings[i])
{
m_zone->m_script_strings.AddScriptString(varScriptStringList->strings[i]);
}
else
{
m_zone->m_script_strings.AddScriptString("");
}
}
} }
m_stream->PopBlock(); m_stream->PopBlock();
@ -80,7 +71,7 @@ void ContentLoader::LoadScriptStringList(const bool atStreamStart)
assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1); assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1);
} }
void ContentLoader::LoadXAsset(const bool atStreamStart) void ContentLoader::LoadXAsset(const bool atStreamStart) const
{ {
#define LOAD_ASSET(type_index, typeName, headerEntry) \ #define LOAD_ASSET(type_index, typeName, headerEntry) \
case type_index: \ case type_index: \

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@ -12,7 +12,7 @@ namespace T5
void LoadScriptStringList(bool atStreamStart); void LoadScriptStringList(bool atStreamStart);
void LoadXAsset(bool atStreamStart); void LoadXAsset(bool atStreamStart) const;
void LoadXAssetArray(bool atStreamStart, size_t count); void LoadXAssetArray(bool atStreamStart, size_t count);
public: public:

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@ -56,9 +56,9 @@
using namespace T6; using namespace T6;
ContentLoader::ContentLoader() ContentLoader::ContentLoader()
: varXAsset(nullptr),
varScriptStringList(nullptr)
{ {
varXAsset = nullptr;
varScriptStringList = nullptr;
} }
void ContentLoader::LoadScriptStringList(const bool atStreamStart) void ContentLoader::LoadScriptStringList(const bool atStreamStart)
@ -78,17 +78,8 @@ void ContentLoader::LoadScriptStringList(const bool atStreamStart)
varXString = varScriptStringList->strings; varXString = varScriptStringList->strings;
LoadXStringArray(true, varScriptStringList->count); LoadXStringArray(true, varScriptStringList->count);
for (int i = 0; i < varScriptStringList->count; i++) if (varScriptStringList->strings && varScriptStringList->count > 0)
{ m_zone->m_script_strings.InitializeForExistingZone(varScriptStringList->strings, static_cast<size_t>(varScriptStringList->count));
if (varScriptStringList->strings[i])
{
m_zone->m_script_strings.AddScriptString(varScriptStringList->strings[i]);
}
else
{
m_zone->m_script_strings.AddScriptString("");
}
}
} }
m_stream->PopBlock(); m_stream->PopBlock();
@ -96,7 +87,7 @@ void ContentLoader::LoadScriptStringList(const bool atStreamStart)
assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1); assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1);
} }
void ContentLoader::LoadXAsset(const bool atStreamStart) void ContentLoader::LoadXAsset(const bool atStreamStart) const
{ {
#define LOAD_ASSET(type_index, typeName, headerEntry) \ #define LOAD_ASSET(type_index, typeName, headerEntry) \
case type_index: \ case type_index: \

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@ -12,7 +12,7 @@ namespace T6
void LoadScriptStringList(bool atStreamStart); void LoadScriptStringList(bool atStreamStart);
void LoadXAsset(bool atStreamStart); void LoadXAsset(bool atStreamStart) const;
void LoadXAssetArray(bool atStreamStart, size_t count); void LoadXAssetArray(bool atStreamStart, size_t count);
public: public:

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@ -8,10 +8,6 @@ AssetLoader::AssetLoader(const asset_type_t assetType, Zone* zone, IZoneInputStr
m_asset_type(assetType), m_asset_type(assetType),
varScriptString(nullptr) varScriptString(nullptr)
{ {
m_asset_type = assetType;
m_zone = zone;
m_stream = stream;
varScriptString = nullptr;
} }
void AssetLoader::AddDependency(XAssetInfoGeneric* assetInfo) void AssetLoader::AddDependency(XAssetInfoGeneric* assetInfo)

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@ -45,13 +45,11 @@ void ContentWriter::CreateXAssetList(XAssetList& xAssetList, MemoryManager& memo
if (!m_zone->m_script_strings.Empty()) if (!m_zone->m_script_strings.Empty())
{ {
assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1); assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1);
xAssetList.stringList.count = m_zone->m_script_strings.Count(); xAssetList.stringList.count = static_cast<int>(m_zone->m_script_strings.Count());
xAssetList.stringList.strings = static_cast<const char**>(memory.Alloc(sizeof(const char*) * m_zone->m_script_strings.Count())); xAssetList.stringList.strings = static_cast<const char**>(memory.Alloc(sizeof(const char*) * m_zone->m_script_strings.Count()));
for (auto i = 0u; i < m_zone->m_script_strings.Count(); i++) for (auto i = 0u; i < m_zone->m_script_strings.Count(); i++)
{ xAssetList.stringList.strings[i] = m_zone->m_script_strings.CValue(i);
xAssetList.stringList.strings[i] = m_zone->m_script_strings[i].c_str();
}
} }
else else
{ {
@ -62,7 +60,7 @@ void ContentWriter::CreateXAssetList(XAssetList& xAssetList, MemoryManager& memo
const auto assetCount = m_zone->m_pools->GetTotalAssetCount(); const auto assetCount = m_zone->m_pools->GetTotalAssetCount();
if (assetCount > 0) if (assetCount > 0)
{ {
xAssetList.assetCount = assetCount; xAssetList.assetCount = static_cast<int>(assetCount);
xAssetList.assets = static_cast<XAsset*>(memory.Alloc(sizeof(XAsset) * assetCount)); xAssetList.assets = static_cast<XAsset*>(memory.Alloc(sizeof(XAsset) * assetCount));
const auto end = m_zone->m_pools->end(); const auto end = m_zone->m_pools->end();

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@ -55,13 +55,11 @@ void ContentWriter::CreateXAssetList(XAssetList& xAssetList, MemoryManager& memo
if (!m_zone->m_script_strings.Empty()) if (!m_zone->m_script_strings.Empty())
{ {
assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1); assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1);
xAssetList.stringList.count = m_zone->m_script_strings.Count(); xAssetList.stringList.count = static_cast<int>(m_zone->m_script_strings.Count());
xAssetList.stringList.strings = static_cast<const char**>(memory.Alloc(sizeof(const char*) * m_zone->m_script_strings.Count())); xAssetList.stringList.strings = static_cast<const char**>(memory.Alloc(sizeof(const char*) * m_zone->m_script_strings.Count()));
for (auto i = 0u; i < m_zone->m_script_strings.Count(); i++) for (auto i = 0u; i < m_zone->m_script_strings.Count(); i++)
{ xAssetList.stringList.strings[i] = m_zone->m_script_strings.CValue(i);
xAssetList.stringList.strings[i] = m_zone->m_script_strings[i].c_str();
}
} }
else else
{ {
@ -72,7 +70,7 @@ void ContentWriter::CreateXAssetList(XAssetList& xAssetList, MemoryManager& memo
const auto assetCount = m_zone->m_pools->GetTotalAssetCount(); const auto assetCount = m_zone->m_pools->GetTotalAssetCount();
if (assetCount > 0) if (assetCount > 0)
{ {
xAssetList.assetCount = assetCount; xAssetList.assetCount = static_cast<int>(assetCount);
xAssetList.assets = static_cast<XAsset*>(memory.Alloc(sizeof(XAsset) * assetCount)); xAssetList.assets = static_cast<XAsset*>(memory.Alloc(sizeof(XAsset) * assetCount));
const auto end = m_zone->m_pools->end(); const auto end = m_zone->m_pools->end();

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@ -60,13 +60,11 @@ void ContentWriter::CreateXAssetList(XAssetList& xAssetList, MemoryManager& memo
if (!m_zone->m_script_strings.Empty()) if (!m_zone->m_script_strings.Empty())
{ {
assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1); assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1);
xAssetList.stringList.count = m_zone->m_script_strings.Count(); xAssetList.stringList.count = static_cast<int>(m_zone->m_script_strings.Count());
xAssetList.stringList.strings = static_cast<const char**>(memory.Alloc(sizeof(const char*) * m_zone->m_script_strings.Count())); xAssetList.stringList.strings = static_cast<const char**>(memory.Alloc(sizeof(const char*) * m_zone->m_script_strings.Count()));
for (auto i = 0u; i < m_zone->m_script_strings.Count(); i++) for (auto i = 0u; i < m_zone->m_script_strings.Count(); i++)
{ xAssetList.stringList.strings[i] = m_zone->m_script_strings.CValue(i);
xAssetList.stringList.strings[i] = m_zone->m_script_strings[i].c_str();
}
} }
else else
{ {
@ -77,7 +75,7 @@ void ContentWriter::CreateXAssetList(XAssetList& xAssetList, MemoryManager& memo
const auto assetCount = m_zone->m_pools->GetTotalAssetCount(); const auto assetCount = m_zone->m_pools->GetTotalAssetCount();
if (assetCount > 0) if (assetCount > 0)
{ {
xAssetList.assetCount = assetCount; xAssetList.assetCount = static_cast<int>(assetCount);
xAssetList.assets = static_cast<XAsset*>(memory.Alloc(sizeof(XAsset) * assetCount)); xAssetList.assets = static_cast<XAsset*>(memory.Alloc(sizeof(XAsset) * assetCount));
const auto end = m_zone->m_pools->end(); const auto end = m_zone->m_pools->end();

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@ -52,13 +52,11 @@ void ContentWriter::CreateXAssetList(XAssetList& xAssetList, MemoryManager& memo
if (!m_zone->m_script_strings.Empty()) if (!m_zone->m_script_strings.Empty())
{ {
assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1); assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1);
xAssetList.stringList.count = m_zone->m_script_strings.Count(); xAssetList.stringList.count = static_cast<int>(m_zone->m_script_strings.Count());
xAssetList.stringList.strings = static_cast<const char**>(memory.Alloc(sizeof(const char*) * m_zone->m_script_strings.Count())); xAssetList.stringList.strings = static_cast<const char**>(memory.Alloc(sizeof(const char*) * m_zone->m_script_strings.Count()));
for (auto i = 0u; i < m_zone->m_script_strings.Count(); i++) for (auto i = 0u; i < m_zone->m_script_strings.Count(); i++)
{ xAssetList.stringList.strings[i] = m_zone->m_script_strings.CValue(i);
xAssetList.stringList.strings[i] = m_zone->m_script_strings[i].c_str();
}
} }
else else
{ {
@ -69,7 +67,7 @@ void ContentWriter::CreateXAssetList(XAssetList& xAssetList, MemoryManager& memo
const auto assetCount = m_zone->m_pools->GetTotalAssetCount(); const auto assetCount = m_zone->m_pools->GetTotalAssetCount();
if (assetCount > 0) if (assetCount > 0)
{ {
xAssetList.assetCount = assetCount; xAssetList.assetCount = static_cast<int>(assetCount);
xAssetList.assets = static_cast<XAsset*>(memory.Alloc(sizeof(XAsset) * assetCount)); xAssetList.assets = static_cast<XAsset*>(memory.Alloc(sizeof(XAsset) * assetCount));
const auto end = m_zone->m_pools->end(); const auto end = m_zone->m_pools->end();

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@ -68,13 +68,11 @@ void ContentWriter::CreateXAssetList(XAssetList& xAssetList, MemoryManager& memo
if (!m_zone->m_script_strings.Empty()) if (!m_zone->m_script_strings.Empty())
{ {
assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1); assert(m_zone->m_script_strings.Count() <= SCR_STRING_MAX + 1);
xAssetList.stringList.count = m_zone->m_script_strings.Count(); xAssetList.stringList.count = static_cast<int>(m_zone->m_script_strings.Count());
xAssetList.stringList.strings = static_cast<const char**>(memory.Alloc(sizeof(const char*) * m_zone->m_script_strings.Count())); xAssetList.stringList.strings = static_cast<const char**>(memory.Alloc(sizeof(const char*) * m_zone->m_script_strings.Count()));
for (auto i = 0u; i < m_zone->m_script_strings.Count(); i++) for (auto i = 0u; i < m_zone->m_script_strings.Count(); i++)
{ xAssetList.stringList.strings[i] = m_zone->m_script_strings.CValue(i);
xAssetList.stringList.strings[i] = m_zone->m_script_strings[i].c_str();
}
} }
else else
{ {
@ -88,7 +86,7 @@ void ContentWriter::CreateXAssetList(XAssetList& xAssetList, MemoryManager& memo
const auto assetCount = m_zone->m_pools->GetTotalAssetCount(); const auto assetCount = m_zone->m_pools->GetTotalAssetCount();
if (assetCount > 0) if (assetCount > 0)
{ {
xAssetList.assetCount = assetCount; xAssetList.assetCount = static_cast<int>(assetCount);
xAssetList.assets = static_cast<XAsset*>(memory.Alloc(sizeof(XAsset) * assetCount)); xAssetList.assets = static_cast<XAsset*>(memory.Alloc(sizeof(XAsset) * assetCount));
const auto end = m_zone->m_pools->end(); const auto end = m_zone->m_pools->end();

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@ -17,7 +17,7 @@ scr_string_t AssetWriter::UseScriptString(const scr_string_t scrString) const
if (m_asset->m_zone == m_zone) if (m_asset->m_zone == m_zone)
return scrString; return scrString;
const auto strValue = m_asset->m_zone->m_script_strings[scrString]; const auto strValue = m_asset->m_zone->m_script_strings.CValue(scrString);
return m_zone->m_script_strings.GetScriptString(strValue); return m_zone->m_script_strings.GetScriptString(strValue);
} }