fix: set clipmap asset name of non-pvs clipmap to clipmap_unused in IW3,IW4,T5

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Jan committed 2025-03-27 17:16:28 +01:00
1 parent 0fcae6a55a
commit 56c4eeb5cd
9 files changed
+23 -23

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@@ -135,8 +135,7 @@ namespace
// collection.AddAssetCreator(std::make_unique<AssetLoaderSound>(memory));
collection.AddAssetCreator(CreateSoundCurveLoader(memory, searchPath));
// collection.AddAssetCreator(std::make_unique<AssetLoaderLoadedSound>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMapSp>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMapMp>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMap>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderComWorld>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderGameWorldSp>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderGameWorldMp>(memory));