fix: set clipmap asset name of non-pvs clipmap to clipmap_unused in IW3,IW4,T5

This commit is contained in:
Jan
2025-03-27 17:16:28 +01:00
parent 0fcae6a55a
commit 56c4eeb5cd
9 changed files with 23 additions and 23 deletions
+1 -2
View File
@@ -135,8 +135,7 @@ namespace
// collection.AddAssetCreator(std::make_unique<AssetLoaderSound>(memory));
collection.AddAssetCreator(CreateSoundCurveLoader(memory, searchPath));
// collection.AddAssetCreator(std::make_unique<AssetLoaderLoadedSound>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMapSp>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMapMp>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderClipMap>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderComWorld>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderGameWorldSp>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderGameWorldMp>(memory));