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refactor: use variants in zone instead of only game
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@@ -20,7 +20,7 @@ namespace
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{
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public:
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MenuLoadingTestHelper()
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: m_zone("MockZone", 0, GameId::T4, GamePlatform::PC),
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: m_zone("MockZone", 0, GameVariantId::T4_PC),
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m_creator_collection(m_zone),
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m_context(m_zone, &m_creator_collection, &m_ignored_asset_lookup)
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{
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