mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-03-18 02:43:03 +00:00
Load state maps when loading techniques
This commit is contained in:
@@ -76,7 +76,7 @@ namespace techset
|
||||
virtual void AcceptNextPass() = 0;
|
||||
virtual bool AcceptEndPass(std::string& errorMessage) = 0;
|
||||
|
||||
virtual void AcceptStateMap(const std::string& stateMapName) = 0;
|
||||
virtual bool AcceptStateMap(const std::string& stateMapName, std::string& errorMessage) = 0;
|
||||
|
||||
virtual bool AcceptVertexShader(const std::string& vertexShaderName, std::string& errorMessage) = 0;
|
||||
virtual bool AcceptPixelShader(const std::string& pixelShaderName, std::string& errorMessage) = 0;
|
||||
|
||||
Reference in New Issue
Block a user