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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-03-26 06:23:03 +00:00

feat: dump iw3 technique sets

This commit is contained in:
Jan Laupetin
2026-03-14 20:25:41 +01:00
parent a613cb0f8b
commit 5993c88897
9 changed files with 1072 additions and 371 deletions

View File

@@ -1,4 +1,4 @@
#options GAME(IW4, T6)
#options GAME(IW3, IW4, T6)
#filename "Game/" + GAME + "/Techset/TechsetDumper" + GAME + ".cpp"
@@ -9,6 +9,7 @@
#if GAME == "IW3"
#define FEATURE_IW3
#define IS_DX9
#define DUMP_SHADERS "1"
#elif GAME == "IW4"
#define FEATURE_IW4
#define IS_DX9
@@ -58,7 +59,7 @@ namespace
if (!shaderFile)
return;
#if defined(FEATURE_T6)
#if defined(IS_DX11)
shaderFile->write(pixelShader.prog.loadDef.program, pixelShader.prog.loadDef.programSize);
#else
shaderFile->write(reinterpret_cast<const char*>(pixelShader.prog.loadDef.program),
@@ -73,7 +74,7 @@ namespace
if (!shaderFile)
return;
#if defined(FEATURE_T6)
#if defined(IS_DX11)
shaderFile->write(vertexShader.prog.loadDef.program, vertexShader.prog.loadDef.programSize);
#else
shaderFile->write(reinterpret_cast<const char*>(vertexShader.prog.loadDef.program),