diff --git a/README.md b/README.md index 4facccef..ef6d5f83 100644 --- a/README.md +++ b/README.md @@ -35,6 +35,9 @@ A full list of the subcomponents can be found [here](https://openassettools.dev/ ## Using the tools Either download [the latest release from Github](https://github.com/Laupetin/OpenAssetTools/releases/latest) or [build OAT yourself](#building-oat). +Building the tools yourself is only recommended if you want to do some changes to the code. +Otherwise you are probably better off just using the latest release. + You can put OAT anywhere, it does **not** need to be placed in your game folder. In fact i recommend against it to be able to better distinguish OAT files from game files.