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Add templates for filter_symmetric
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23
raw/iw4/techniques/filter_symmetric.tech.template
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23
raw/iw4/techniques/filter_symmetric.tech.template
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#options INDEX_SUFFIX (_1, _2, _3, _4, _5, _6, _7, _8)
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#set FILE_NAME "filter_symmetric" + INDEX_SUFFIX
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#set SHADER_NAME FILE_NAME + ".hlsl"
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#filename FILE_NAME + ".tech"
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{
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stateMap "default2d";
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vertexShader 3.0 "SHADER_NAME"
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{
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worldViewProjectionMatrix = constant.transposeWorldViewProjectionMatrix;
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}
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pixelShader 3.0 "SHADER_NAME"
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{
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colorMapSampler = sampler.feedback;
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}
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vertex.position = code.position;
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vertex.texcoord[0] = code.texcoord[0];
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}
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raw/iw4/techsets/filter_symmetric.techset.template
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raw/iw4/techsets/filter_symmetric.techset.template
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#options INDEX_SUFFIX (_1, _2, _3, _4, _5, _6, _7, _8)
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#set FILE_NAME "filter_symmetric" + INDEX_SUFFIX
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#filename FILE_NAME + ".techset"
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"unlit":
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FILE_NAME;
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