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https://github.com/Laupetin/OpenAssetTools.git
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feat: add t5 gfxlight dumper and loader
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@@ -9,6 +9,7 @@
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#include "Game/T5/Techset/PixelShaderLoaderT5.h"
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#include "Game/T5/Techset/VertexShaderLoaderT5.h"
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#include "Game/T5/XModel/LoaderXModelT5.h"
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#include "LightDef/LightDefLoaderT5.h"
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#include "Localize/LoaderLocalizeT5.h"
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#include "Material/LoaderMaterialT5.h"
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#include "ObjLoading.h"
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@@ -125,7 +126,7 @@ namespace
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// collection.AddAssetCreator(std::make_unique<AssetLoaderGameWorldMp>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderMapEnts>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderGfxWorld>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderLightDef>(memory));
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collection.AddAssetCreator(light_def::CreateLoaderT5(memory, searchPath));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderFont>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderMenuList>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderMenu>(memory));
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