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https://github.com/Laupetin/OpenAssetTools.git
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feat: add t5 gfxlight dumper and loader
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@@ -4,6 +4,7 @@
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#include "Game/T5/Techset/TechsetDumperT5.h"
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#include "Game/T5/XModel/XModelDumperT5.h"
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#include "Image/ImageDumperT5.h"
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#include "LightDef/LightDefDumperT5.h"
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#include "Localize/LocalizeDumperT5.h"
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#include "PhysPreset/PhysPresetInfoStringDumperT5.h"
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#include "RawFile/RawFileDumperT5.h"
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@@ -35,7 +36,7 @@ void ObjWriter::RegisterAssetDumpers(AssetDumpingContext& context)
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// REGISTER_DUMPER(AssetDumperGameWorldMp, m_game_world_mp)
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// REGISTER_DUMPER(AssetDumperMapEnts, m_map_ents)
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// REGISTER_DUMPER(AssetDumperGfxWorld, m_gfx_world)
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// REGISTER_DUMPER(AssetDumperGfxLightDef, m_gfx_light_def)
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RegisterAssetDumper(std::make_unique<light_def::DumperT5>());
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// REGISTER_DUMPER(AssetDumperFont, m_font)
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// REGISTER_DUMPER(AssetDumperMenuList, m_menu_list)
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// REGISTER_DUMPER(AssetDumperMenuDef, m_menu_def)
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