From 5bfa1617691aeb3abb603e8953a9f6f71cc287f9 Mon Sep 17 00:00:00 2001 From: Jan Laupetin Date: Mon, 10 Nov 2025 21:25:31 +0100 Subject: [PATCH] chore: use extent_v instead of extent::value --- src/ObjLoading/Game/T6/BSP/Linker/MapEntsLinker.cpp | 8 +++++--- 1 file changed, 5 insertions(+), 3 deletions(-) diff --git a/src/ObjLoading/Game/T6/BSP/Linker/MapEntsLinker.cpp b/src/ObjLoading/Game/T6/BSP/Linker/MapEntsLinker.cpp index 56478f2b..b98d77ec 100644 --- a/src/ObjLoading/Game/T6/BSP/Linker/MapEntsLinker.cpp +++ b/src/ObjLoading/Game/T6/BSP/Linker/MapEntsLinker.cpp @@ -106,9 +106,11 @@ namespace BSP { spawnJs = json::parse(*spawnFile.m_stream); } - size_t defenderNameCount = std::extent::value; - size_t attackerNameCount = std::extent::value; - size_t ffaNameCount = std::extent::value; + + constexpr auto defenderNameCount = std::extent_v; + constexpr auto attackerNameCount = std::extent_v; + constexpr auto ffaNameCount = std::extent_v; + parseSpawnpointJSON(spawnJs["attackers"], entityString, BSPGameConstants::DEFENDER_SPAWN_POINT_NAMES, defenderNameCount); parseSpawnpointJSON(spawnJs["defenders"], entityString, BSPGameConstants::ATTACKER_SPAWN_POINT_NAMES, attackerNameCount); parseSpawnpointJSON(spawnJs["FFA"], entityString, BSPGameConstants::FFA_SPAWN_POINT_NAMES, ffaNameCount);