refactor: image and obj data loading

This commit is contained in:
Jan
2024-09-26 07:22:35 +02:00
parent 5fee875495
commit 5cc52c42cd
97 changed files with 1784 additions and 1878 deletions
@@ -21,7 +21,7 @@ namespace
"lorem,ipsum");
Zone zone("MockZone", 0, &g_GameIW3);
MockAssetLoadingManager assetLoadingManager(&zone, &searchPath);
MockAssetLoadingManager assetLoadingManager(zone, searchPath);
AssetLoaderStringTable assetLoader;
MemoryManager memory;
@@ -22,7 +22,7 @@ namespace
"lorem,ipsum");
Zone zone("MockZone", 0, &g_GameIW4);
MockAssetLoadingManager assetLoadingManager(&zone, &searchPath);
MockAssetLoadingManager assetLoadingManager(zone, searchPath);
AssetLoaderStringTable assetLoader;
MemoryManager memory;
@@ -29,7 +29,7 @@ namespace test::game::iw4::menu::parsing::it
public:
MenuParsingItHelper()
: m_zone("MockZone", 0, &g_GameIW4),
m_manager(&m_zone, &m_search_path)
m_manager(m_zone, m_search_path)
{
}
@@ -21,7 +21,7 @@ namespace
"lorem,ipsum");
Zone zone("MockZone", 0, &g_GameIW5);
MockAssetLoadingManager assetLoadingManager(&zone, &searchPath);
MockAssetLoadingManager assetLoadingManager(zone, searchPath);
AssetLoaderStringTable assetLoader;
MemoryManager memory;
@@ -21,7 +21,7 @@ namespace
"lorem,ipsum");
Zone zone("MockZone", 0, &g_GameT5);
MockAssetLoadingManager assetLoadingManager(&zone, &searchPath);
MockAssetLoadingManager assetLoadingManager(zone, searchPath);
AssetLoaderStringTable assetLoader;
MemoryManager memory;
@@ -21,7 +21,7 @@ namespace
"lorem,ipsum");
Zone zone("MockZone", 0, &g_GameT6);
MockAssetLoadingManager assetLoadingManager(&zone, &searchPath);
MockAssetLoadingManager assetLoadingManager(zone, searchPath);
AssetLoaderStringTable assetLoader;
MemoryManager memory;