mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-09-05 08:17:25 +00:00
Finalize menu assets after loading all assets
This commit is contained in:
@@ -189,4 +189,10 @@ bool ObjLoader::LoadAssetForZone(AssetLoadingContext* context, asset_type_t asse
|
||||
{
|
||||
AssetLoadingManager assetLoadingManager(m_asset_loaders_by_type, *context);
|
||||
return assetLoadingManager.LoadAssetFromLoader(assetType, assetName);
|
||||
}
|
||||
}
|
||||
|
||||
void ObjLoader::FinalizeAssetsForZone(AssetLoadingContext* context) const
|
||||
{
|
||||
for (const auto& [type, loader] : m_asset_loaders_by_type)
|
||||
loader->FinalizeAssetsForZone(context);
|
||||
}
|
||||
|
Reference in New Issue
Block a user