mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2025-04-20 08:05:45 +00:00
fix: attachment unique overwrites handling being incorrect
This commit is contained in:
parent
d712cbd2f8
commit
62e08c29bd
@ -426,26 +426,26 @@ void AssetLoaderWeapon::CalculateWeaponFields(WeaponFullDef* weapon)
|
|||||||
weapon->weapVariantDef.fOOPosAnimLength[1] = 1.0f / static_cast<float>(weapon->weapVariantDef.iAdsTransOutTime);
|
weapon->weapVariantDef.fOOPosAnimLength[1] = 1.0f / static_cast<float>(weapon->weapVariantDef.iAdsTransOutTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AssetLoaderWeapon::IsStringOverride(const char* str1, const char* str2)
|
bool AssetLoaderWeapon::IsStringOverride(const char* baseString, const char* overrideString)
|
||||||
{
|
{
|
||||||
if ((str1 == nullptr) != (str2 == nullptr))
|
if (overrideString == nullptr || overrideString[0] == '\0')
|
||||||
return true;
|
|
||||||
|
|
||||||
if (str1 == nullptr)
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return strcmp(str1, str2) != 0;
|
if (baseString == nullptr || baseString[0] == '\0')
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return strcmp(baseString, overrideString) != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool AssetLoaderWeapon::IsFxOverride(const FxEffectDef* effect1, const FxEffectDef* effect2)
|
bool AssetLoaderWeapon::IsFxOverride(const FxEffectDef* baseEffect, const FxEffectDef* overrideEffect)
|
||||||
{
|
{
|
||||||
if ((effect1 == nullptr) != (effect2 == nullptr))
|
if (overrideEffect == nullptr)
|
||||||
return true;
|
|
||||||
|
|
||||||
if (effect1 == nullptr)
|
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
return strcmp(effect1->name, effect2->name) != 0;
|
if (baseEffect == nullptr)
|
||||||
|
return true;
|
||||||
|
|
||||||
|
return strcmp(baseEffect->name, overrideEffect->name) != 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void AssetLoaderWeapon::HandleSoundOverride(WeaponAttachmentUnique* attachmentUnique,
|
void AssetLoaderWeapon::HandleSoundOverride(WeaponAttachmentUnique* attachmentUnique,
|
||||||
|
@ -11,8 +11,8 @@ namespace T6
|
|||||||
{
|
{
|
||||||
static void LinkWeaponFullDefSubStructs(WeaponFullDef* weapon);
|
static void LinkWeaponFullDefSubStructs(WeaponFullDef* weapon);
|
||||||
|
|
||||||
static bool IsStringOverride(const char* str1, const char* str2);
|
static bool IsStringOverride(const char* baseString, const char* overrideString);
|
||||||
static bool IsFxOverride(const FxEffectDef* effect1, const FxEffectDef* effect2);
|
static bool IsFxOverride(const FxEffectDef* baseEffect, const FxEffectDef* overrideEffect);
|
||||||
static void
|
static void
|
||||||
HandleSoundOverride(WeaponAttachmentUnique* attachmentUnique, const char* snd1, const char* snd2, eAttachmentOverrideSounds sndOverrideIndex);
|
HandleSoundOverride(WeaponAttachmentUnique* attachmentUnique, const char* snd1, const char* snd2, eAttachmentOverrideSounds sndOverrideIndex);
|
||||||
static void HandleFxOverride(WeaponAttachmentUnique* attachmentUnique,
|
static void HandleFxOverride(WeaponAttachmentUnique* attachmentUnique,
|
||||||
|
Loading…
x
Reference in New Issue
Block a user