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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-05 16:27:27 +00:00

feat: add json material loading/writing for iw3

This commit is contained in:
Jan
2025-06-29 23:05:36 +01:00
committed by Jan Laupetin
parent 40427cf34f
commit 65c8cd6198
20 changed files with 1727 additions and 546 deletions

View File

@@ -21,6 +21,11 @@ namespace IW3
return result;
}
static constexpr uint32_t R_HashString(const char* string)
{
return R_HashString(string, 0u);
}
static PackedTexCoords Vec2PackTexCoords(const float (&in)[2]);
static PackedUnitVec Vec3PackUnitVec(const float (&in)[3]);
static GfxColor Vec4PackGfxColor(const float (&in)[4]);

View File

@@ -566,7 +566,8 @@ namespace IW3
GFXS_BLEND_INVDESTALPHA = 0x8,
GFXS_BLEND_DESTCOLOR = 0x9,
GFXS_BLEND_INVDESTCOLOR = 0xA,
GFXS_BLEND_MASK = 0xF,
GFXS_BLEND_COUNT
};
enum GfxBlendOp
@@ -577,7 +578,40 @@ namespace IW3
GFXS_BLENDOP_REVSUBTRACT = 0x3,
GFXS_BLENDOP_MIN = 0x4,
GFXS_BLENDOP_MAX = 0x5,
GFXS_BLENDOP_MASK = 0x7,
GFXS_BLENDOP_COUNT
};
enum GfxAlphaTest_e
{
GFXS_ALPHA_TEST_GT_0 = 1,
GFXS_ALPHA_TEST_LT_128 = 2,
GFXS_ALPHA_TEST_GE_128 = 3,
GFXS_ALPHA_TEST_COUNT
};
enum GfxCullFace_e
{
GFXS_CULL_NONE = 1,
GFXS_CULL_BACK = 2,
GFXS_CULL_FRONT = 3,
};
enum GfxDepthTest_e
{
GFXS_DEPTHTEST_ALWAYS = 0,
GFXS_DEPTHTEST_LESS = 1,
GFXS_DEPTHTEST_EQUAL = 2,
GFXS_DEPTHTEST_LESSEQUAL = 3
};
enum GfxPolygonOffset_e
{
GFXS_POLYGON_OFFSET_0 = 0,
GFXS_POLYGON_OFFSET_1 = 1,
GFXS_POLYGON_OFFSET_2 = 2,
GFXS_POLYGON_OFFSET_SHADOWMAP = 3
};
enum GfxStencilOp
@@ -589,10 +623,19 @@ namespace IW3
GFXS_STENCILOP_DECRSAT = 0x4,
GFXS_STENCILOP_INVERT = 0x5,
GFXS_STENCILOP_INCR = 0x6,
GFXS_STENCILOP_DECR = 0x7,
GFXS_STENCILOP_DECR = 0x7
};
GFXS_STENCILOP_COUNT,
GFXS_STENCILOP_MASK = 0x7
enum GfxStencilFunc
{
GFXS_STENCILFUNC_NEVER = 0x0,
GFXS_STENCILFUNC_LESS = 0x1,
GFXS_STENCILFUNC_EQUAL = 0x2,
GFXS_STENCILFUNC_LESSEQUAL = 0x3,
GFXS_STENCILFUNC_GREATER = 0x4,
GFXS_STENCILFUNC_NOTEQUAL = 0x5,
GFXS_STENCILFUNC_GREATEREQUAL = 0x6,
GFXS_STENCILFUNC_ALWAYS = 0x7
};
enum GfxStateBitsEnum : unsigned int
@@ -613,10 +656,10 @@ namespace IW3
GFXS0_ATEST_GE_128 = 0x3000,
GFXS0_ATEST_MASK = 0x3000,
GFXS0_CULL_SHIFT = 0xE,
GFXS0_CULL_NONE = 0x4000,
GFXS0_CULL_BACK = 0x8000,
GFXS0_CULL_FRONT = 0xC000,
GFXS0_CULL_SHIFT = 0xE,
GFXS0_CULL_MASK = 0xC000,
GFXS0_SRCBLEND_ALPHA_SHIFT = 0x10,
@@ -638,18 +681,18 @@ namespace IW3
GFXS1_DEPTHWRITE = 0x1,
GFXS1_DEPTHTEST_DISABLE = 0x2,
GFXS1_DEPTHTEST_SHIFT = 0x2,
GFXS1_DEPTHTEST_ALWAYS = 0x0,
GFXS1_DEPTHTEST_LESS = 0x4,
GFXS1_DEPTHTEST_EQUAL = 0x8,
GFXS1_DEPTHTEST_LESSEQUAL = 0xC,
GFXS1_DEPTHTEST_SHIFT = 0x2,
GFXS1_DEPTHTEST_MASK = 0xC,
GFXS1_POLYGON_OFFSET_SHIFT = 0x4,
GFXS1_POLYGON_OFFSET_0 = 0x0,
GFXS1_POLYGON_OFFSET_1 = 0x10,
GFXS1_POLYGON_OFFSET_2 = 0x20,
GFXS1_POLYGON_OFFSET_SHADOWMAP = 0x30,
GFXS1_POLYGON_OFFSET_SHIFT = 0x4,
GFXS1_POLYGON_OFFSET_MASK = 0x30,
GFXS1_STENCIL_FRONT_ENABLE = 0x40,
@@ -672,16 +715,61 @@ namespace IW3
GFXS1_STENCILOP_FRONTBACK_MASK = 0x1FF1FF00,
};
struct GfxStateBitsLoadBitsStructured
{
// Byte 0
unsigned int srcBlendRgb : 4; // 0-3
unsigned int dstBlendRgb : 4; // 4-7
unsigned int blendOpRgb : 3; // 8-10
unsigned int alphaTestDisabled : 1; // 11
unsigned int alphaTest : 2; // 12-13
unsigned int cullFace : 2; // 14-15
unsigned int srcBlendAlpha : 4; // 16-19
unsigned int dstBlendAlpha : 4; // 20-23
unsigned int blendOpAlpha : 3; // 24-26
unsigned int colorWriteRgb : 1; // 27
unsigned int colorWriteAlpha : 1; // 28
unsigned int unused1 : 2; // 29-30
unsigned int polymodeLine : 1; // 31
// Byte 1
unsigned int depthWrite : 1; // 0
unsigned int depthTestDisabled : 1; // 1
unsigned int depthTest : 2; // 2-3
unsigned int polygonOffset : 2; // 4-5
unsigned int stencilFrontEnabled : 1; // 6
unsigned int stencilBackEnabled : 1; // 7
unsigned int stencilFrontPass : 3; // 8-10
unsigned int stencilFrontFail : 3; // 11-13
unsigned int stencilFrontZFail : 3; // 14-16
unsigned int stencilFrontFunc : 3; // 17-19
unsigned int stencilBackPass : 3; // 20-22
unsigned int stencilBackFail : 3; // 23-25
unsigned int stencilBackZFail : 3; // 26-28
unsigned int stencilBackFunc : 3; // 29-31
};
union GfxStateBitsLoadBits
{
unsigned int raw[2];
GfxStateBitsLoadBitsStructured structured;
};
#ifndef __zonecodegenerator
static_assert(sizeof(GfxStateBitsLoadBits) == 8);
static_assert(sizeof(GfxStateBitsLoadBitsStructured) == 8);
#endif
struct GfxStateBits
{
unsigned int loadBits[2];
GfxStateBitsLoadBits loadBits;
};
struct type_align(16) MaterialConstantDef
{
unsigned int nameHash;
char name[12];
float literal[4];
vec4_t literal;
};
struct complex_s
@@ -718,6 +806,26 @@ namespace IW3
water_t* water;
};
enum TextureFilter
{
TEXTURE_FILTER_DISABLED = 0x0,
TEXTURE_FILTER_NEAREST = 0x1,
TEXTURE_FILTER_LINEAR = 0x2,
TEXTURE_FILTER_ANISO2X = 0x3,
TEXTURE_FILTER_ANISO4X = 0x4,
TEXTURE_FILTER_COUNT
};
enum SamplerStateBitsMipMap_e
{
SAMPLER_MIPMAP_ENUM_DISABLED,
SAMPLER_MIPMAP_ENUM_NEAREST,
SAMPLER_MIPMAP_ENUM_LINEAR,
SAMPLER_MIPMAP_ENUM_COUNT
};
enum SamplerStateBits_e
{
SAMPLER_FILTER_SHIFT = 0x0,
@@ -743,13 +851,26 @@ namespace IW3
SAMPLER_CLAMP_MASK = 0xE0,
};
struct MaterialTextureDefSamplerState
{
unsigned char filter : 3;
unsigned char mipMap : 2;
unsigned char clampU : 1;
unsigned char clampV : 1;
unsigned char clampW : 1;
};
#ifndef __zonecodegenerator
static_assert(sizeof(MaterialTextureDefSamplerState) == 1u);
#endif
struct MaterialTextureDef
{
unsigned int nameHash;
char nameStart;
char nameEnd;
unsigned char samplerState; // SamplerStateBits_e
unsigned char semantic; // TextureSemantic
MaterialTextureDefSamplerState samplerState; // SamplerStateBits_e
unsigned char semantic; // TextureSemantic
MaterialTextureDefInfo u;
};
@@ -842,8 +963,9 @@ namespace IW3
CAMERA_REGION_LIT = 0x0,
CAMERA_REGION_DECAL = 0x1,
CAMERA_REGION_EMISSIVE = 0x2,
CAMERA_REGION_COUNT = 0x3,
CAMERA_REGION_NONE = 0x3,
CAMERA_REGION_COUNT,
CAMERA_REGION_NONE = CAMERA_REGION_COUNT,
};
enum MaterialStateFlags