feat: add json material loading/writing for iw3

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Jan authored and Jan Laupetin committed 2025-07-05 13:27:49 +02:00
1 parent 40427cf34f
commit 65c8cd6198
20 files changed
+1727 -546

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@@ -5,6 +5,7 @@
#include "Game/IW3/IW3.h"
#include "Image/AssetLoaderImageIW3.h"
#include "Localize/AssetLoaderLocalizeIW3.h"
#include "Material/LoaderMaterialIW3.h"
#include "ObjLoading.h"
#include "RawFile/AssetLoaderRawFileIW3.h"
#include "StringTable/AssetLoaderStringTableIW3.h"
@@ -90,7 +91,7 @@ namespace
// collection.AddAssetCreator(std::make_unique<AssetLoaderPhysPreset>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderXAnim>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderXModel>(memory));
// collection.AddAssetCreator(std::make_unique<AssetLoaderMaterial>(memory));
collection.AddAssetCreator(CreateMaterialLoader(memory, searchPath));
// collection.AddAssetCreator(std::make_unique<AssetLoaderTechniqueSet>(memory));
collection.AddAssetCreator(CreateImageLoader(memory, searchPath));
// collection.AddAssetCreator(std::make_unique<AssetLoaderSound>(memory));