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feat: add json material loading/writing for iw3
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@@ -5,6 +5,7 @@
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#include "Game/IW3/IW3.h"
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#include "Image/AssetLoaderImageIW3.h"
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#include "Localize/AssetLoaderLocalizeIW3.h"
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#include "Material/LoaderMaterialIW3.h"
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#include "ObjLoading.h"
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#include "RawFile/AssetLoaderRawFileIW3.h"
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#include "StringTable/AssetLoaderStringTableIW3.h"
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@@ -90,7 +91,7 @@ namespace
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// collection.AddAssetCreator(std::make_unique<AssetLoaderPhysPreset>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderXAnim>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderXModel>(memory));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderMaterial>(memory));
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collection.AddAssetCreator(CreateMaterialLoader(memory, searchPath));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderTechniqueSet>(memory));
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collection.AddAssetCreator(CreateImageLoader(memory, searchPath));
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// collection.AddAssetCreator(std::make_unique<AssetLoaderSound>(memory));
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