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wip: change redirect pointer to lookup
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@@ -155,7 +155,7 @@ void ContentLoader::LoadXAssetArray(const bool atStreamStart, const size_t count
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{
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fill.Fill(varXAsset[index].type, 8u * index);
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fill.FillPtr(varXAsset[index].header.data, 8u * index + 4u);
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fill.InsertPointerRedirect(m_stream.AllocRedirectEntry(&varXAsset[index].header.data), 8u * index + 4u);
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m_stream.AddPointerLookup(&varXAsset[index].header.data, fill.BlockBuffer(8u * index + 4u));
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}
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#endif
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}
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