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refactor: streamline IW4 asset loading
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@@ -7,7 +7,7 @@
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#include <memory>
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namespace IW4
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namespace IW4::light_def
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{
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std::unique_ptr<AssetCreator<AssetLightDef>> CreateLightDefLoader(MemoryManager& memory, ISearchPath& searchPath);
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} // namespace IW4
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std::unique_ptr<AssetCreator<AssetLightDef>> CreateLoader(MemoryManager& memory, ISearchPath& searchPath);
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} // namespace IW4::light_def
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