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refactor: streamline IW4 asset loading

This commit is contained in:
Jan Laupetin
2025-08-05 01:13:58 +02:00
parent 81a67151b5
commit 6806337f46
49 changed files with 398 additions and 397 deletions

View File

@@ -7,9 +7,7 @@
#include <memory>
namespace IW4
namespace IW4::shader
{
[[nodiscard]] std::string GetPixelShaderFileName(const std::string& pixelShaderAssetName);
std::unique_ptr<AssetCreator<AssetPixelShader>> CreatePixelShaderLoader(MemoryManager& memory, ISearchPath& searchPath);
} // namespace IW4
} // namespace IW4::shader