2
0
mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-03-16 18:03:03 +00:00

refactor: streamline IW4 asset loading

This commit is contained in:
Jan Laupetin
2025-08-05 01:13:58 +02:00
parent 81a67151b5
commit 6806337f46
49 changed files with 398 additions and 397 deletions

View File

@@ -6,6 +6,7 @@
#include "StringTable/StringTableLoader.h"
using namespace IW4;
using namespace ::string_table;
namespace
{
@@ -24,7 +25,7 @@ namespace
if (!file.IsOpen())
return AssetCreationResult::NoAction();
string_table::StringTableLoaderV2<StringTable, Common::StringTable_HashString> loader;
StringTableLoaderV2<StringTable, Common::StringTable_HashString> loader;
auto* stringTable = loader.LoadFromStream(assetName, m_memory, *file.m_stream);
if (!stringTable)
return AssetCreationResult::Failure();
@@ -38,10 +39,10 @@ namespace
};
} // namespace
namespace IW4
namespace IW4::string_table
{
std::unique_ptr<AssetCreator<AssetStringTable>> CreateStringTableLoader(MemoryManager& memory, ISearchPath& searchPath)
std::unique_ptr<AssetCreator<AssetStringTable>> CreateLoader(MemoryManager& memory, ISearchPath& searchPath)
{
return std::make_unique<LoaderStringTable>(memory, searchPath);
}
} // namespace IW4
} // namespace IW4::string_table

View File

@@ -7,7 +7,7 @@
#include <memory>
namespace IW4
namespace IW4::string_table
{
std::unique_ptr<AssetCreator<AssetStringTable>> CreateStringTableLoader(MemoryManager& memory, ISearchPath& searchPath);
} // namespace IW4
std::unique_ptr<AssetCreator<AssetStringTable>> CreateLoader(MemoryManager& memory, ISearchPath& searchPath);
} // namespace IW4::string_table