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refactor: streamline IW4 asset loading
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@@ -11,7 +11,7 @@
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#include <iostream>
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#include <string>
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using namespace menu;
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using namespace ::menu;
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using namespace IW4;
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using namespace std::literals;
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using namespace Catch::Matchers;
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@@ -36,7 +36,7 @@ namespace test::game::iw4::menu::parsing::it
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m_ignored_asset_lookup(),
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m_context(m_zone, &m_creator_collection, &m_ignored_asset_lookup)
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{
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m_asset_creator = CreateMenuListLoader(m_zone.Memory(), m_search_path);
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m_asset_creator = IW4::menu::CreateMenuListLoader(m_zone.Memory(), m_search_path);
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}
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void AddFile(std::string fileName, std::string data)
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