mirror of
https://github.com/Laupetin/OpenAssetTools.git
synced 2026-06-06 08:42:35 +00:00
Updated Json Material loader to support passing JSON instead of a stream, and added techset loading code
This commit is contained in:
@@ -49,6 +49,7 @@
|
||||
#include "ZBarrier/GdtLoaderZBarrierT6.h"
|
||||
#include "ZBarrier/RawLoaderZBarrierT6.h"
|
||||
#include "CustomMap/LoaderCustomMapT6.h"
|
||||
#include "TechniqueSet/LoaderTechniqueSetT6.h"
|
||||
|
||||
#include <format>
|
||||
#include <memory>
|
||||
@@ -393,7 +394,7 @@ namespace T6
|
||||
// collection.AddAssetCreator(std::make_unique<AssetLoaderXAnim>(memory));
|
||||
collection.AddAssetCreator(xmodel::CreateLoaderT6(memory, searchPath, zone));
|
||||
collection.AddAssetCreator(material::CreateLoaderT6(memory, searchPath));
|
||||
collection.AddAssetCreator(CreateTechniqueSetLoader(memory, searchPath));
|
||||
collection.AddAssetCreator(technique_set::CreateLoaderT6(memory, searchPath));
|
||||
collection.AddAssetCreator(image::CreateLoaderEmbeddedT6(memory, searchPath));
|
||||
collection.AddAssetCreator(image::CreateLoaderExternalT6(memory, searchPath));
|
||||
collection.AddAssetCreator(image::CreateLoadDefLoaderT6(memory, searchPath));
|
||||
|
||||
@@ -176,10 +176,10 @@ namespace
|
||||
};
|
||||
} // namespace
|
||||
|
||||
namespace T6
|
||||
namespace technique_set
|
||||
{
|
||||
std::unique_ptr<AssetCreator<AssetTechniqueSet>> CreateTechniqueSetLoader(MemoryManager& memory, ISearchPath& searchPath)
|
||||
std::unique_ptr<AssetCreator<AssetTechniqueSet>> CreateLoaderT6(MemoryManager& memory, ISearchPath& searchPath)
|
||||
{
|
||||
return std::make_unique<TechniqueSetLoader>(memory, searchPath);
|
||||
}
|
||||
} // namespace T6
|
||||
} // namespace technique_set
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
|
||||
#include <memory>
|
||||
|
||||
namespace T6
|
||||
namespace technique_set
|
||||
{
|
||||
std::unique_ptr<AssetCreator<AssetTechniqueSet>> CreateTechniqueSetLoader(MemoryManager& memory, ISearchPath& searchPath);
|
||||
} // namespace T6
|
||||
std::unique_ptr<AssetCreator<T6::AssetTechniqueSet>> CreateLoaderT6(MemoryManager& memory, ISearchPath& searchPath);
|
||||
} // namespace technique_set
|
||||
|
||||
Reference in New Issue
Block a user