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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-06-06 08:42:35 +00:00

chore: use templated loaders for shaders in IW4,T6

This commit is contained in:
Jan Laupetin
2026-03-07 11:11:53 +00:00
parent fbfd418e20
commit 6e19b94b9b
20 changed files with 325 additions and 307 deletions
+2 -2
View File
@@ -9,6 +9,8 @@
#include "Game/T6/Image/ImageLoaderEmbeddedT6.h"
#include "Game/T6/Image/ImageLoaderExternalT6.h"
#include "Game/T6/T6.h"
#include "Game/T6/Techset/PixelShaderLoaderT6.h"
#include "Game/T6/Techset/VertexShaderLoaderT6.h"
#include "Game/T6/XModel/LoaderXModelT6.h"
#include "Image/Dx12TextureLoader.h"
#include "Image/IwiLoader.h"
@@ -29,8 +31,6 @@
#include "Slug/LoaderSlugT6.h"
#include "Sound/LoaderSoundBankT6.h"
#include "StringTable/LoaderStringTableT6.h"
#include "Techset/PixelShaderLoaderT6.h"
#include "Techset/VertexShaderLoaderT6.h"
#include "Tracer/GdtLoaderTracerT6.h"
#include "Tracer/RawLoaderTracerT6.h"
#include "Utils/Logging/Log.h"