docs: extend documentation section of readme with links to mods using OAT

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Jan 2024-03-03 11:47:40 +01:00
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@ -77,11 +77,19 @@ You now run `make` manually or use `./scripts/make_release.sh` or `./scripts/mak
The resulting binaries can be found in `build/bin/<Debug_x86|Release_x86>`. The resulting binaries can be found in `build/bin/<Debug_x86|Release_x86>`.
## Documentation ## Documentation & Examples
The documentation can be found on the [OpenAssetTools.dev page](https://openassettools.dev). The documentation can be found on the [OpenAssetTools.dev page](https://openassettools.dev).
It is hosted on Github Pages and its source can be found in the [OAT-Docs Repository](https://github.com/Laupetin/OAT-Docs). It is hosted on Github Pages and its source can be found in the [OAT-Docs Repository](https://github.com/Laupetin/OAT-Docs).
For examples of mods that can be built with OAT you can either look into the [docs folder]() for some (currently very barebones) examples
or check out one of the following projects that are using OAT:
* [JezuzLizard/t6-fastfile-mods](https://github.com/JezuzLizard/t6-fastfile-mods)
* [Jbleezy/BO2-Reimagined](https://github.com/Jbleezy/BO2-Reimagined)
If you have a mod that you feel like would fit great here as well, feel free to open a PR to add it.
## Legal ## Legal
OAT source code is licensed under [GPLv3](./LICENSE). OAT source code is licensed under [GPLv3](./LICENSE).