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https://github.com/Laupetin/OpenAssetTools.git
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feat: add techset dumping for iw5
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@@ -1,6 +1,9 @@
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#include "ObjWriterIW5.h"
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#include "Game/IW5/Material/MaterialJsonDumperIW5.h"
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#include "Game/IW5/Techset/PixelShaderDumperIW5.h"
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#include "Game/IW5/Techset/TechsetDumperIW5.h"
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#include "Game/IW5/Techset/VertexShaderDumperIW5.h"
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#include "Game/IW5/XModel/XModelDumperIW5.h"
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#include "Image/ImageDumperIW5.h"
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#include "Leaderboard/LeaderboardJsonDumperIW5.h"
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@@ -25,10 +28,15 @@ void ObjWriter::RegisterAssetDumpers(AssetDumpingContext& context)
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// REGISTER_DUMPER(AssetDumperXModelSurfs)
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RegisterAssetDumper(std::make_unique<xmodel::DumperIW5>());
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RegisterAssetDumper(std::make_unique<material::JsonDumperIW5>());
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// REGISTER_DUMPER(AssetDumperMaterialPixelShader)
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// REGISTER_DUMPER(AssetDumperMaterialVertexShader)
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// REGISTER_DUMPER(AssetDumperMaterialVertexDeclaration)
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// REGISTER_DUMPER(AssetDumperMaterialTechniqueSet)
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RegisterAssetDumper(std::make_unique<techset::PixelShaderDumperIW5>());
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RegisterAssetDumper(std::make_unique<techset::VertexShaderDumperIW5>());
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RegisterAssetDumper(std::make_unique<techset::DumperIW5>(
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#ifdef TECHSET_DEBUG
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true
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#else
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false
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#endif
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));
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RegisterAssetDumper(std::make_unique<image::DumperIW5>());
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// REGISTER_DUMPER(AssetDumpersnd_alias_list_t)
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// REGISTER_DUMPER(AssetDumperSndCurve)
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