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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2025-09-06 08:47:26 +00:00

refactor: only refer to game id in zone

This commit is contained in:
Jan Laupetin
2025-08-30 16:49:09 +02:00
parent 495e85f945
commit 734173066b
56 changed files with 145 additions and 193 deletions

View File

@@ -20,7 +20,7 @@ namespace
"test,data,lol\n"
"lorem,ipsum");
Zone zone("MockZone", 0, IGame::GetGameById(GameId::IW4));
Zone zone("MockZone", 0, GameId::IW4);
MemoryManager memory;
AssetCreatorCollection creatorCollection(zone);

View File

@@ -277,7 +277,7 @@ namespace
]
})MATERIAL");
Zone zone("MockZone", 0, IGame::GetGameById(GameId::IW4));
Zone zone("MockZone", 0, GameId::IW4);
MemoryManager memory;
AssetCreatorCollection creatorCollection(zone);

View File

@@ -30,7 +30,7 @@ namespace test::game::iw4::menu::parsing::it
public:
MenuParsingItHelper()
: m_zone("MockZone", 0, IGame::GetGameById(GameId::IW4)),
: m_zone("MockZone", 0, GameId::IW4),
m_creator_collection(m_zone),
m_ignored_asset_lookup(),
m_context(m_zone, &m_creator_collection, &m_ignored_asset_lookup)