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ZoneLoading: Add dumping for Rawfile based assets
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src/ZoneLoading/Dumping/IAssetDumper.h
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12
src/ZoneLoading/Dumping/IAssetDumper.h
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#pragma once
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#include "Pool/AssetPool.h"
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template<class T>
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class IAssetDumper
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{
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public:
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virtual ~IAssetDumper() = default;
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virtual void DumpPool(AssetPool<T>* pool, const std::string& basePath) = 0;
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};
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