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Improve code documentation of IPakEntryReadStream
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@ -40,9 +40,11 @@ IPakEntryReadStream::~IPakEntryReadStream()
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size_t IPakEntryReadStream::ReadChunks(uint8_t* buffer, const int64_t startPos, const size_t chunkCount) const
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{
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m_stream_manager_actions->StartReading();
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m_stream.seekg(startPos);
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m_stream.read(reinterpret_cast<char*>(buffer), static_cast<std::streamsize>(chunkCount) * IPAK_CHUNK_SIZE);
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const auto readSize = static_cast<size_t>(m_stream.gcount());
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m_stream_manager_actions->StopReading();
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return readSize / IPAK_CHUNK_SIZE;
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@ -52,7 +54,6 @@ bool IPakEntryReadStream::SetChunkBufferWindow(const int64_t startPos, size_t ch
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{
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// Cannot load more than IPAK_CHUNK_COUNT_PER_READ chunks without overflowing the buffer
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assert(chunkCount <= IPAK_CHUNK_COUNT_PER_READ);
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if (chunkCount > IPAK_CHUNK_COUNT_PER_READ)
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chunkCount = IPAK_CHUNK_COUNT_PER_READ;
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@ -68,8 +69,11 @@ bool IPakEntryReadStream::SetChunkBufferWindow(const int64_t startPos, size_t ch
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const auto endPos = startPos + static_cast<int64_t>(chunkCount) * IPAK_CHUNK_SIZE;
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// Check whether the start position is already part of the loaded data
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// We might be able to reuse previously loaded data
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if (startPos >= m_buffer_start_pos && startPos < m_buffer_end_pos)
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{
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// Check whether we need to move data from inside the buffer to the start to account for new start
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if (m_buffer_start_pos != startPos)
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{
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const auto moveEnd = endPos < m_buffer_end_pos ? endPos : m_buffer_end_pos;
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@ -78,6 +82,7 @@ bool IPakEntryReadStream::SetChunkBufferWindow(const int64_t startPos, size_t ch
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m_buffer_start_pos = startPos;
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}
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// Check whether we need to load additional data that was not previously loaded
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if (endPos > m_buffer_end_pos)
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{
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const auto readChunkCount = ReadChunks(&m_chunk_buffer[m_buffer_end_pos - startPos], m_buffer_end_pos,
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@ -92,11 +97,15 @@ bool IPakEntryReadStream::SetChunkBufferWindow(const int64_t startPos, size_t ch
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return true;
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}
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// Check whether the end position is already part of the loaded data
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if (endPos > m_buffer_start_pos && endPos <= m_buffer_end_pos)
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{
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assert(IPAK_CHUNK_SIZE * IPAK_CHUNK_COUNT_PER_READ - static_cast<size_t>(m_buffer_start_pos - startPos) >= static_cast<size_t>(endPos - m_buffer_start_pos));
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// Move data to make sure the end is at the appropriate position to be able to load the missing data in the front
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memmove(&m_chunk_buffer[m_buffer_start_pos - startPos], m_chunk_buffer, static_cast<size_t>(endPos - m_buffer_start_pos));
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// We already established that the start of the buffer is not already loaded so we will need to load additional data nonetheless
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const auto readChunkCount = ReadChunks(m_chunk_buffer,
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startPos,
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static_cast<size_t>(m_buffer_start_pos - startPos) / IPAK_CHUNK_SIZE);
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@ -109,6 +118,7 @@ bool IPakEntryReadStream::SetChunkBufferWindow(const int64_t startPos, size_t ch
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return m_buffer_end_pos == endPos;
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}
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// None of the data needed is already loaded -> Load everything and do not reuse any previously loaded data
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const auto readChunkCount = ReadChunks(m_chunk_buffer, startPos, chunkCount);
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m_buffer_start_pos = startPos;
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@ -117,22 +127,26 @@ bool IPakEntryReadStream::SetChunkBufferWindow(const int64_t startPos, size_t ch
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return chunkCount == readChunkCount;
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}
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bool IPakEntryReadStream::ValidateBlockHeader(IPakDataBlockHeader* blockHeader) const
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bool IPakEntryReadStream::ValidateBlockHeader(const IPakDataBlockHeader* blockHeader) const
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{
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if (blockHeader->count > 31)
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{
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printf("IPak block has more than 31 commands: %u -> Invalid\n", blockHeader->count);
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std::cerr << "IPak block has more than 31 commands: " << blockHeader->count << " -> Invalid\n";
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return false;
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}
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// We expect the current file to be continued where we left off
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if (blockHeader->offset != m_file_head)
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{
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// A matching offset is only relevant if a command contains data.
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// A matching offset is only relevant if a command contains data
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for (unsigned currentCommand = 0; currentCommand < blockHeader->count; currentCommand++)
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{
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// If compressed is not 0 or 1 it will not be read and therefore it is okay when the offset does not match
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// The game uses IPAK_COMMAND_SKIP as value for compressed when it intends to skip the specified amount of data
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if (blockHeader->_commands[currentCommand].compressed == 0
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|| blockHeader->_commands[currentCommand].compressed == 1)
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{
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printf("IPak block offset is not the file head: %u != %lld -> Invalid\n", blockHeader->offset, m_file_head);
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std::cerr << "IPak block offset is not the file head: " << blockHeader->offset << " != " << m_file_head << " -> Invalid\n";
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return false;
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}
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}
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@ -141,8 +155,7 @@ bool IPakEntryReadStream::ValidateBlockHeader(IPakDataBlockHeader* blockHeader)
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return true;
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}
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bool IPakEntryReadStream::AdjustChunkBufferWindowForBlockHeader(IPakDataBlockHeader* blockHeader,
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const size_t blockOffsetInChunk)
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bool IPakEntryReadStream::AdjustChunkBufferWindowForBlockHeader(const IPakDataBlockHeader* blockHeader, const size_t blockOffsetInChunk)
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{
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size_t commandsSize = 0;
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for (unsigned commandIndex = 0; commandIndex < blockHeader->count; commandIndex++)
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@ -158,8 +171,7 @@ bool IPakEntryReadStream::AdjustChunkBufferWindowForBlockHeader(IPakDataBlockHea
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{
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if (requiredChunkCount > IPAK_CHUNK_COUNT_PER_READ)
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{
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printf("IPak block spans over more than %u blocks (%u), which is not supported.\n",
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IPAK_CHUNK_COUNT_PER_READ, requiredChunkCount);
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std::cerr << "IPak block spans over more than " << IPAK_CHUNK_COUNT_PER_READ << " blocks (" << requiredChunkCount << "), which is not supported.\n";
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return false;
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}
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@ -180,7 +192,6 @@ bool IPakEntryReadStream::NextBlock()
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const auto chunkStartPos = AlignBackwards<int64_t>(m_pos, IPAK_CHUNK_SIZE);
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const auto blockOffsetInChunk = static_cast<size_t>(m_pos - chunkStartPos);
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const auto sizeLeftToRead = m_entry_size - m_file_head;
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auto estimatedChunksToRead = AlignForward(m_entry_size - static_cast<size_t>(m_pos - m_base_pos), IPAK_CHUNK_SIZE)
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/ IPAK_CHUNK_SIZE;
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@ -216,7 +227,7 @@ bool IPakEntryReadStream::ProcessCommand(const size_t commandSize, const int com
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if (result != LZO_E_OK)
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{
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printf("Decompressing block with lzo failed: %i!\n", result);
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std::cerr << "Decompressing block with lzo failed: " << result << "!\n";
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return false;
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}
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@ -225,6 +236,10 @@ bool IPakEntryReadStream::ProcessCommand(const size_t commandSize, const int com
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m_current_command_offset = 0;
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m_file_head += outputSize;
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}
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else
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{
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// Do not process data but instead skip specified commandSize
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}
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}
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else
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{
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@ -45,12 +45,56 @@ class IPakEntryReadStream final : public objbuf
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return num / alignTo * alignTo;
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}
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/**
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* \brief Reads the specified chunks from disk.
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* \param buffer The location to write the loaded data to. Must be able to hold the specified amount of data.
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* \param startPos The file offset at which the data to be loaded starts at.
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* \param chunkCount The amount of chunks to be loaded.
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* \return The amount of chunks that could be successfully loaded.
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*/
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size_t ReadChunks(uint8_t* buffer, int64_t startPos, size_t chunkCount) const;
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/**
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* \brief Make sure the loaded chunk buffer window corresponds to the specified parameters and loads additional data if necessary.
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* \param startPos The offset in the file that should be the start of the chunk buffer.
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* \param chunkCount The amount of chunks that the buffer should hold. Can not exceed IPAK_CHUNK_COUNT_PER_READ.
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* \return \c true if the chunk buffer window could successfully be adjusted, \c false otherwise.
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*/
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bool SetChunkBufferWindow(int64_t startPos, size_t chunkCount);
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bool ValidateBlockHeader(IPakDataBlockHeader* blockHeader) const;
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bool AdjustChunkBufferWindowForBlockHeader(IPakDataBlockHeader* blockHeader, size_t blockOffsetInChunk);
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/**
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* \brief Makes sure the specified block can be safely loaded.
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* \param blockHeader The block header to check.
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* \return \c true if the block can be safely loaded, \c false otherwise.
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*/
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bool ValidateBlockHeader(const IPakDataBlockHeader* blockHeader) const;
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/**
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* \brief Makes sure that the specified block fits inside the loaded chunk buffer window and adjusts the chunk buffer window if necessary.
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* \param blockHeader The header of the block that needs to fit inside the loaded chunk buffer window.
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* \param blockOffsetInChunk The offset of the block inside the current chunk.
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* \return \c true if the chunk buffer window was either already valid or was successfully adjusted to have all block data loaded. \c false otherwise.
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*/
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bool AdjustChunkBufferWindowForBlockHeader(const IPakDataBlockHeader* blockHeader, size_t blockOffsetInChunk);
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/**
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* \brief Ensures the next valid block is loaded.
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* \return \c true if a new block was loaded or \c false if no further valid block could be loaded.
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*/
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bool NextBlock();
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/**
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* \brief Processes a command with the specified parameters at the current position.
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* \param commandSize The size of the command data
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* \param compressed The compression value of the command. Can be \c 0 for uncompressed or \c 1 for lzo compression. Any other value skips the specified size of data.
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* \return \c true if the specified command could be correctly processed or \c otherwise.
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*/
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bool ProcessCommand(size_t commandSize, int compressed);
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/**
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* \brief Ensures that the next valid command is loaded.
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* \return \c true if a new command was loaded or \c false if no further valid command could be loaded.
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*/
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bool AdvanceStream();
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public:
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