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Add asset loader for localize files
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11
src/ObjCommon/Localize/LocalizeCommon.h
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11
src/ObjCommon/Localize/LocalizeCommon.h
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#pragma once
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#include <string>
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#include "Game/GameLanguage.h"
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class LocalizeCommon
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{
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public:
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static std::string GetNameOfLanguage(GameLanguage language);
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};
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