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Add asset loader for localize files
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src/ObjLoading/Parsing/LocalizeFile/LocalizeFileParser.h
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17
src/ObjLoading/Parsing/LocalizeFile/LocalizeFileParser.h
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#pragma once
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#include "LocalizeFileParserState.h"
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#include "Game/GameLanguage.h"
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#include "Parsing/Simple/SimpleLexer.h"
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#include "Parsing/Simple/SimpleParserValue.h"
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#include "Parsing/Impl/AbstractParser.h"
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class LocalizeFileParser final : public AbstractParser<SimpleParserValue, LocalizeFileParserState>
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{
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protected:
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const std::vector<sequence_t*>& GetTestsForState() override;
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public:
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LocalizeFileParser(SimpleLexer* lexer, GameLanguage language);
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std::vector<LocalizeFileEntry> GetParsedValues();
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};
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