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Add asset loader for localize files
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#include "SequenceLocalizeFileNotes.h"
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#include "Parsing/Simple/Matcher/SimpleMatcherFactory.h"
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SequenceLocalizeFileNotes::SequenceLocalizeFileNotes()
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{
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const SimpleMatcherFactory create(this);
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AddMatchers({
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create.Keyword("FILENOTES"),
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create.String(),
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create.Type(SimpleParserValueType::NEW_LINE)
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});
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}
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void SequenceLocalizeFileNotes::ProcessMatch(LocalizeFileParserState* state, SequenceResult<SimpleParserValue>& result) const
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{
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}
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