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feat: load iw5 materials from json
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src/ObjLoading/Game/IW5/Material/JsonMaterialLoader.h
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13
src/ObjLoading/Game/IW5/Material/JsonMaterialLoader.h
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#pragma once
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#include "AssetLoading/IAssetLoadingManager.h"
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#include "Game/IW5/IW5.h"
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#include "Utils/MemoryManager.h"
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#include <istream>
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namespace IW5
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{
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bool LoadMaterialAsJson(
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std::istream& stream, Material& material, MemoryManager* memory, IAssetLoadingManager* manager, std::vector<XAssetInfoGeneric*>& dependencies);
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} // namespace IW5
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