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mirror of https://github.com/Laupetin/OpenAssetTools.git synced 2026-01-13 20:21:48 +00:00

chore: adjust asset name method based on asset to not require constructor

This commit is contained in:
Jan Laupetin
2025-12-18 14:00:59 +00:00
parent 1aa4cd9127
commit 7bf7bf93de
5 changed files with 17 additions and 10 deletions

View File

@@ -2159,7 +2159,7 @@ namespace
LINEF("auto* reallocatedAsset = m_zone.Memory().Alloc<{0}>();", info->m_definition->GetFullName())
LINEF("std::memcpy(reallocatedAsset, *pAsset, sizeof({0}));", info->m_definition->GetFullName())
LINE("")
LINEF("m_asset_info = reinterpret_cast<XAssetInfo<{0}>*>(LinkAsset(AssetNameAccessor<{1}>()(**pAsset), reallocatedAsset, "
LINEF("m_asset_info = reinterpret_cast<XAssetInfo<{0}>*>(LinkAsset(AssetName<{1}>(**pAsset), reallocatedAsset, "
"assetInfo.GetDependencies(), "
"assetInfo.GetUsedScriptStrings(), assetInfo.GetIndirectAssetReferences()));",
info->m_definition->GetFullName(),
@@ -2185,7 +2185,7 @@ namespace
LINE("")
LINE("if (m_asset_info == nullptr && *pAsset != nullptr)")
m_intendation++;
LINEF("m_asset_info = reinterpret_cast<XAssetInfo<{0}>*>(GetAssetInfo(AssetNameAccessor<{1}>()(**pAsset)));",
LINEF("m_asset_info = reinterpret_cast<XAssetInfo<{0}>*>(GetAssetInfo(AssetName<{1}>(**pAsset)));",
m_env.m_asset->m_definition->GetFullName(),
m_env.m_asset->m_asset_name)
m_intendation--;

View File

@@ -261,8 +261,7 @@ namespace
"{0}::{0}({1}* asset, const Zone& zone, IZoneOutputStream& stream)", WriterClassName(m_env.m_asset), m_env.m_asset->m_definition->GetFullName())
m_intendation++;
LINEF(": AssetWriter(zone.m_pools->GetAssetOrAssetReference({0}::EnumEntry, AssetNameAccessor<{0}>()(*asset)), zone, stream)",
m_env.m_asset->m_asset_name)
LINEF(": AssetWriter(zone.m_pools->GetAssetOrAssetReference({0}::EnumEntry, AssetName<{0}>(*asset)), zone, stream)", m_env.m_asset->m_asset_name)
m_intendation--;
LINE("{")