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refactor: support multiple variants for games in zonecode
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@@ -0,0 +1,19 @@
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#include "WordSize.h"
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#include <cassert>
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unsigned GetPointerSizeForWordSize(const WordSize wordSize)
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{
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switch (wordSize)
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{
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case WordSize::BITS_32:
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return sizeof(uint32_t);
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case WordSize::BITS_64:
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return sizeof(uint64_t);
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default:
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assert(false);
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return sizeof(uint32_t);
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}
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}
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